Beispiel #1
0
        public async static void UpdateServers()
        {
            if (!IsRunning)
            {
                return;
            }

            List <SServers> servers = await CServerCrawler.UpdateServers();

            CLogging.AddLog(String.Format("Updating {0} servers", servers.Count), LogType.Server);
            foreach (var server in servers)
            {
                if (Servers.Contains(server))
                {
                    int i = Servers.IndexOf(server);
                    Servers[i].LastUpdate = DateTime.Now;
                    if (Servers[i].MapID != server.MapID)
                    {
                        Servers[i].MapID = server.MapID;
                    }
                }
                else
                {
                    Servers.Add(server);
                    CLogging.AddLog(String.Format("Added Server {0}", server.ServerGuid.ToString()), LogType.Server);
                }
            }
            UpdateServerKeeper();
        }
        public static void Save(string content, string guid = "")
        {
            string CurrentDirectory = Directory.GetCurrentDirectory();
            string Filename         = DateTime.Now.Ticks.ToString();

            try
            {
                File.WriteAllText(CurrentDirectory + "/" + guid + " " + Filename, content);
            }
            catch (Exception ex)
            {
                CLogging.AddLog(ex.ToString());
            }
        }
Beispiel #3
0
 public static void CheckServersForRemoval()
 {
     foreach (var server in Servers)
     {
         TimeSpan lastUpdate = server.LastUpdate.TimeOfDay;
         TimeSpan timeNow    = DateTime.Now.TimeOfDay;
         if ((timeNow.TotalSeconds - lastUpdate.TotalSeconds) > 60)
         {
             int i = Servers.IndexOf(server);
             Servers.RemoveAt(i);
             CLogging.AddLog(String.Format("Removed Server {0}", server._ServerGuid), LogType.Server);
             return;
         }
     }
 }
Beispiel #4
0
        public async static void UpdateServerKeeper()
        {
            int serversSkipped = 0;
            int y;

            for (y = 0; y < Servers.Count - 1; y++)
            {
                //SServers item = Servers[y];
                KeeperAPI          keeper = new KeeperAPI();
                CustomSnapshotRoot root   = await keeper.getKeeperInfo(Servers[y]._ServerGuid.ToString());

                if (root == null)
                {
                    continue;
                }
                if (Servers[y]._Snapshots == null)
                {
                    Servers[y]._Snapshots = new List <CustomSnapshotRoot>();// new ObservableCollection<CustomSnapshotRoot>();
                    // CLogging.AddLog("null");
                }
                else
                {
                    //CLogging.AddLog("not Null");
                }
                int NumPlayers = root.snapshot.teamInfo.team0.player.Count + root.snapshot.teamInfo.team1.player.Count + root.snapshot.teamInfo.team2.player.Count;
                Servers[y].PlayersPlaying = NumPlayers;
                //CLogging.AddLog(String.Format("{0} players on server", NumPlayers));
                if (root.snapshot.roundTime != 0)
                {
                    Servers[y]._Snapshots.Add(root);
                }
                else
                {
                    serversSkipped++;
                }
                if (Servers[y].Snapshots.Count > 0 && root.snapshot.roundTime == 0)
                {
                    CLogging.AddLog(String.Format("{0} Saved", Servers[y].ServerGuid));
                    string output = JsonConvert.SerializeObject(Servers[y]);
                    FileHandler.Save(output, Servers[y].ServerGuid.ToString());
                    Servers[y].Snapshots.Clear();
                }
                //Servers[y] = item;
            }
            CLogging.AddLog(String.Format("{0} servers updated", y), LogType.Update);
            CheckServersForRemoval();
        }
        public getNumPlayersOnServer getNumPlayersOnServerInfo(string guid)
        {
            getNumPlayersOnServer playersOnServer = null;

            try
            {
                string[] platforms = { "pc/", "xboxone/", "xbox/", "ps4/", "ps3/" };

                using (WebClient wc = new WebClient())
                {
                    foreach (var platform in platforms)
                    {
                        string url = getNumPlayersOnServerURL + platform + guid;
                        string getNumPlayersOnServerJson = wc.DownloadString(url);
                        playersOnServer = JsonConvert.DeserializeObject <getNumPlayersOnServer>(getNumPlayersOnServerJson);
                        if (playersOnServer.map != "")
                        {
                            break;
                        }
                    }
                    //hardline
                    if (playersOnServer.map == "")
                    {
                        foreach (var platform in platforms)
                        {
                            string url = getNumPlayersOnServerURLhardline + platform + guid;
                            string getNumPlayersOnServerJson = wc.DownloadString(url);
                            playersOnServer = JsonConvert.DeserializeObject <getNumPlayersOnServer>(getNumPlayersOnServerJson);
                            if (playersOnServer.map != "")
                            {
                                break;
                            }
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                CLogging.AddLog("Guid: " + guid + "|" + ex.ToString());
            }
            return(playersOnServer);
        }
        public async Task <CustomSnapshotRoot> getKeeperInfo(string guid)
        {
            string keeperData = "";
            getNumPlayersOnServer playersOnServerData = getNumPlayersOnServerInfo(guid);
            SnapshotRoot          snapshotData        = null;
            CustomSnapshotRoot    snapshotSend        = null;
            List <playersData>    team0Data           = new List <playersData>();
            List <playersData>    team1Data           = new List <playersData>();
            List <playersData>    team2Data           = new List <playersData>();
            playersData           empty = new playersData {
                name = "No players on the server"
            };

            try
            {
                keeperData = await HttpAsync.GetUrlAsync(keeperURL + guid);
            }
            catch (Exception)
            {
                CLogging.AddLog("The server crashed or was never available: " + guid);
            }

            snapshotData = JsonConvert.DeserializeObject <SnapshotRoot>(keeperData);

            if (snapshotData == null)
            {
                return(null);
            }
            if (!snapshotData.snapshot.status.Equals("SUCCESS", StringComparison.OrdinalIgnoreCase))
            {
                return(null);
            }
            //run update code and return null

            if (snapshotData.snapshot.teamInfo.Team0 != null)
            {
                var team0 = snapshotData.snapshot.teamInfo.Team0;
                foreach (KeyValuePair <string, JToken> x in team0.players)
                {
                    TeamPlayer playerInfo = x.Value.ToObject <TeamPlayer>();

                    team0Data.Add(
                        new playersData
                    {
                        playerId = ulong.Parse(x.Key.ToString()),
                        name     = playerInfo.Name,
                        kills    = playerInfo.kills,
                        deaths   = playerInfo.deaths,
                        score    = playerInfo.score,
                        tag      = playerInfo.tag,
                        squad    = playerInfo.squad,
                        role     = playerInfo.role
                    });
                }
            }
            if (snapshotData.snapshot.teamInfo.Team1 != null)
            {
                var team1 = snapshotData.snapshot.teamInfo.Team1;
                foreach (KeyValuePair <string, JToken> x in team1.players)
                {
                    TeamPlayer playerInfo = x.Value.ToObject <TeamPlayer>();

                    team1Data.Add(
                        new playersData
                    {
                        playerId = ulong.Parse(x.Key.ToString()),
                        name     = playerInfo.Name,
                        kills    = playerInfo.kills,
                        deaths   = playerInfo.deaths,
                        score    = playerInfo.score,
                        tag      = playerInfo.tag,
                        squad    = playerInfo.squad,
                        role     = playerInfo.role
                    });
                }
            }
            else
            {
                team1Data.Add(empty);
            }

            if (snapshotData.snapshot.teamInfo.Team2 != null)
            {
                var team2 = snapshotData.snapshot.teamInfo.Team2;
                foreach (KeyValuePair <string, JToken> x in team2.players)
                {
                    TeamPlayer playerInfo = x.Value.ToObject <TeamPlayer>();

                    team2Data.Add(
                        new playersData
                    {
                        playerId = ulong.Parse(x.Key.ToString()),
                        name     = playerInfo.Name,
                        kills    = playerInfo.kills,
                        deaths   = playerInfo.deaths,
                        score    = playerInfo.score,
                        tag      = playerInfo.tag,
                        squad    = playerInfo.squad,
                        role     = playerInfo.role
                    });
                }
            }
            else
            {
                team2Data.Add(empty);
            }
            //SORT TEAM DATA BY SCORE
            team1Data = team1Data.OrderByDescending(x => x.score).ToList();
            team2Data = team2Data.OrderByDescending(x => x.score).ToList();
            //Copy snapshotData to snapshotSend
            //--------------COPY---------------
            //repackage all data into CustomSnapshotRoot
            int team1Tickets    = 0;
            int team2Tickets    = 0;
            int team1TicketsMax = 0;
            int team2TicketsMax = 0;

            if (snapshotData.snapshot.Conquest != null)
            {
                team1Tickets    = snapshotData.snapshot.Conquest.Team1.tickets;
                team1TicketsMax = snapshotData.snapshot.Conquest.Team1.ticketsMax;
                team2Tickets    = snapshotData.snapshot.Conquest.Team2.tickets;
                team2TicketsMax = snapshotData.snapshot.Conquest.Team2.ticketsMax;
            }
            else if (snapshotData.snapshot.Deathmatch != null)
            {
                team1Tickets    = snapshotData.snapshot.Deathmatch.Team1.Kills;
                team1TicketsMax = snapshotData.snapshot.Deathmatch.Team1.KillsMax;
                team2Tickets    = snapshotData.snapshot.Deathmatch.Team2.Kills;
                team2TicketsMax = snapshotData.snapshot.Deathmatch.Team2.KillsMax;
            }
            try
            {
                snapshotSend = new CustomSnapshotRoot
                {
                    lastUpdated = snapshotData.lastUpdated,
                    snapshot    = new CustomSnapshot
                    {
                        status         = snapshotData.snapshot.status,
                        gameId         = snapshotData.snapshot.gameId,
                        currentMap     = snapshotData.snapshot.currentMap,
                        maxPlayers     = snapshotData.snapshot.maxPlayers,
                        waitingPlayers = snapshotData.snapshot.waitingPlayers,
                        roundTime      = snapshotData.snapshot.roundTime,
                        gameMode       = snapshotData.snapshot.gameMode,
                        mapId          = playersOnServerData.map,
                        modeId         = playersOnServerData.mapMode,
                        team1Tickets   = new modeCounter
                        {
                            tickets    = team1Tickets,
                            ticketsMax = team1TicketsMax
                        },
                        team2Tickets = new modeCounter
                        {
                            tickets    = team2Tickets,
                            ticketsMax = team2TicketsMax
                        },
                        teamInfo = new CustomSnapshotTeamInfo
                        {
                            team0 = new CustomSnapshotTeam
                            {
                                faction = snapshotData.snapshot.teamInfo.Team0.faction,
                                player  = team0Data
                            },
                            team1 = new CustomSnapshotTeam
                            {
                                faction = snapshotData.snapshot.teamInfo.Team1.faction,
                                player  = team1Data
                            },
                            team2 = new CustomSnapshotTeam
                            {
                                faction = snapshotData.snapshot.teamInfo.Team2.faction,
                                player  = team2Data
                            }
                        }
                    }
                };
            }
            catch (Exception ex)
            {
                CLogging.AddLog(ex.ToString());
            }
            if ((team0Data.Count + team1Data.Count + team2Data.Count) < 1)
            {
                return(null);
            }
            return(snapshotSend);
        }