Beispiel #1
0
 public static void WriteAllVertexInputStructures(EffectCodeGenerator generator, StitchedEffectSymbol stitchedEffect)
 {
     generator.ForEachPass(WriteVertexInputStructures);
 }
Beispiel #2
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 public static void WriteAllPixelOutputStructs(EffectCodeGenerator generator, StitchedEffectSymbol stitchedEffect)
 {
     generator.ForEachPass(WritePixelOutputStructs);
 }
		public static void WriteAllVertexInputStructures(EffectCodeGenerator generator, StitchedEffectSymbol stitchedEffect)
		{
			generator.ForEachPass(WriteVertexInputStructures);
		}
		public static void WriteAllPixelOutputStructs(EffectCodeGenerator generator, StitchedEffectSymbol stitchedEffect)
		{
			generator.ForEachPass(WritePixelOutputStructs);
		}
Beispiel #5
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 public static void WriteAllPixelShaders(EffectCodeGenerator generator, StitchedEffectSymbol stitchedEffect)
 {
     generator.ForEachPass(WritePixelShaders);
 }
		public static void WriteAllVertexShaders(EffectCodeGenerator generator, StitchedEffectSymbol stitchedEffect)
		{
			generator.ForEachPass(WriteVertexShaders);
		}