/// <summary> /// Initializes the audio manager. /// </summary> /// <param name="contentManager">The game's content manager.</param> public static void InitializeAndLoad(ContentManager contentManager) { AudioManager.musicManager = new MusicManager(3, 1); AudioManager.musicManager.InitializeAndLoad(contentManager); }
/// <summary> /// Initializes the audio manager. /// </summary> /// <param name="contentManager">The game's content manager.</param> public static void InitializeAndLoad(ContentManager contentManager) { AudioManager.musicManager = new MusicManager(3, 1); AudioManager.musicManager.InitializeAndLoad(contentManager); }