Beispiel #1
0
        public TextureSetFile(FormattingMetaData?md = null)
        {
            properties = new Dictionary <string, string>();

            Collections = new ObservableCollection <TileTextureCollection>();
            Collections.CollectionChanged += OnCollectionChanged;
            FormattingMetaData             = md ?? new FormattingMetaData();
            IncludeFiles = new ObservableCollection <TextureSetFile>();
            IncludeFiles.CollectionChanged += OnIncludesChanged;

            Level = new BulkChangeObservableCollection <object>();
        }
Beispiel #2
0
        public TextureGrid(FormattingMetaData?md = null, TextureTileFormattingMetaData?tmd = null, TileTextureCollection?parent = null)
        {
            Parent = parent;
            Tiles  = new BulkChangeObservableCollection <TextureTile>();
            Tiles.CollectionChanged                       += OnTilesChanged;
            FormattingMetaData                             = md ?? new FormattingMetaData();
            FormattingMetaData.PropertyChanged            += OnFormattingDataChanged;
            TextureTileFormattingMetaData                  = tmd ?? new TextureTileFormattingMetaData();
            TextureTileFormattingMetaData.PropertyChanged += OnFormattingDataChanged;
            CellMappings = new BulkChangeObservableCollection <CellMappingDeclaration>();
            CellMappings.CollectionChanged += OnCellMappingsChanged;

            AddCellMappingCommand    = ReactiveCommand.Create(OnAddCellMapping);
            RemoveCellMappingCommand = ReactiveCommand.Create <CellMappingDeclaration>(OnRemoveCellMapping);

            cellMappingsByKey      = new Dictionary <string, CellMappingDeclaration>();
            cellMappingsByKeyDirty = true;
        }