public static SteeringOutput GetSteering(KinematicState ownKS, SIntercept info)
        {
            if (info.m_targetLinearVelocity == null)
            {
                return(NULL_STEERING);
            }

            float l_predictedTimeToTarget = (info.m_target.position - ownKS.m_position).magnitude / ownKS.m_linearVelocity.magnitude;

            l_predictedTimeToTarget = MathExtent.Clip(l_predictedTimeToTarget, info.m_maxPredictionTime);

            SURROGATE_TARGET.position = info.m_target.position + (info.m_targetLinearVelocity * l_predictedTimeToTarget);

            return(Seek.GetSteering(ownKS, SURROGATE_TARGET));
        }
 public void SetInfo(SIntercept info)
 {
     m_info = info;
 }