Beispiel #1
0
        private static void Main()
        {
            Console.Title = "SteamWebPipes";

            AppDomain.CurrentDomain.UnhandledException += OnSillyCrashHandler;

            Config = JsonConvert.DeserializeObject <Configuration>(File.ReadAllText(Path.Combine(Path.GetDirectoryName(typeof(Bootstrap).Assembly.Location), "settings.json")));

            if (string.IsNullOrWhiteSpace(Config.DatabaseConnectionString))
            {
                Config.DatabaseConnectionString = null;

                Log("Database connectiong string is empty, will not try to get app names");
            }

            var server = new WebSocketServer(Config.Location)
            {
                SupportedSubProtocols = new[] { "steam-pics" }
            };

            if (File.Exists(Config.X509Certificate))
            {
                Log("Using certificate");
                server.Certificate = new X509Certificate2(Config.X509Certificate);
            }

            server.Start(socket =>
            {
                socket.OnOpen = () =>
                {
                    var apps = new List <uint>();

                    foreach (var sub in socket.ConnectionInfo.SubProtocol.Split(','))
                    {
                        if (sub.Trim().StartsWith("app-"))
                        {
                            if (!uint.TryParse(sub.Substring(5), out var appid) || apps.Count > 50)
                            {
                                socket.Close();
                                return;
                            }

                            apps.Add(appid);
                        }
                    }

                    socket.ConnectionInfo.Headers.TryGetValue("X-Forwarded-For", out var clientIp);

                    if (string.IsNullOrEmpty(clientIp))
                    {
                        clientIp = $"{socket.ConnectionInfo.ClientIpAddress}:{socket.ConnectionInfo.ClientPort}";
                    }

                    if (apps.Count > 0)
                    {
                        SubscribedAppClients.TryAdd(socket, apps);

                        Log($"Subscriber #{SubscribedAppClients.Count} connected: {clientIp} (Apps: {string.Join(", ", apps)})");

                        return;
                    }

                    lock (ConnectedClients)
                    {
                        ConnectedClients.Add(socket);
                    }

                    socket.Send(JsonConvert.SerializeObject(new UsersOnlineEvent(ConnectedClients.Count)));

                    if (ConnectedClients.Count < 500)
                    {
                        Log($"Client #{ConnectedClients.Count} connected: {clientIp}");
                    }
                };

                socket.OnClose = () =>
                {
                    lock (ConnectedClients)
                    {
                        ConnectedClients.Remove(socket);
                    }

                    SubscribedAppClients.TryRemove(socket, out _);
                };
            });

            var steam = new Steam();

            if (File.Exists("last-changenumber.txt"))
            {
                steam.PreviousChangeNumber = uint.Parse(File.ReadAllText("last-changenumber.txt"));
            }

            var thread = new Thread(steam.Tick)
            {
                Name = "Steam"
            };

            thread.Start();

            var timer = new Timer();

            timer.Elapsed += TimerTick;
            timer.Interval = TimeSpan.FromSeconds(30).TotalMilliseconds;
            timer.Start();

            Console.CancelKeyPress += delegate
            {
                Console.WriteLine("Ctrl + C detected, shutting down.");
                File.WriteAllText("last-changenumber.txt", steam.PreviousChangeNumber.ToString());

                steam.IsRunning = false;
                timer.Stop();

                ConnectedClients.ToList().ForEach(socket => socket?.Close());

                server.Dispose();

                Environment.Exit(0);
            };
        }
Beispiel #2
0
        private static void Main()
        {
            Console.Title = "SteamWebPipes";

            AppDomain.CurrentDomain.UnhandledException += OnSillyCrashHandler;

            Config = JsonSerializer.Deserialize <Configuration>(File.ReadAllText(Path.Combine(Path.GetDirectoryName(typeof(Bootstrap).Assembly.Location), "settings.json")));

            if (string.IsNullOrWhiteSpace(Config.DatabaseConnectionString))
            {
                Config.DatabaseConnectionString = null;

                Log("Database connectiong string is empty, will not try to get app names");
            }

            var server = new WebSocketServer(Config.Location)
            {
                SupportedSubProtocols = new[] { "steam-pics" }
            };

            if (File.Exists(Config.X509Certificate))
            {
                Log("Using certificate");
                server.Certificate = new X509Certificate2(Config.X509Certificate);
            }

            server.Start(socket =>
            {
                socket.OnOpen = () =>
                {
                    int users;

                    lock (ConnectedClients)
                    {
                        ConnectedClients.Add(socket);
                        users = ConnectedClients.Count;
                    }

                    socket.Send(JsonSerializer.Serialize(new UsersOnlineEvent(users)));

                    if (users >= 500)
                    {
                        return;
                    }

                    socket.ConnectionInfo.Headers.TryGetValue("X-Forwarded-For", out var clientIp);

                    if (string.IsNullOrEmpty(clientIp))
                    {
                        clientIp = $"{socket.ConnectionInfo.ClientIpAddress}:{socket.ConnectionInfo.ClientPort}";
                    }

                    Log($"Client #{users} connected: {clientIp}");
                };

                socket.OnClose = () =>
                {
                    lock (ConnectedClients)
                    {
                        ConnectedClients.Remove(socket);
                    }
                };
            });

            var steam = new Steam();

            if (File.Exists("last-changenumber.txt"))
            {
                steam.PreviousChangeNumber = uint.Parse(File.ReadAllText("last-changenumber.txt"));
            }

            var timer = new Timer();

            timer.Elapsed += TimerTick;
            timer.Interval = TimeSpan.FromSeconds(30).TotalMilliseconds;
            timer.Start();

            Console.CancelKeyPress += delegate
            {
                Console.WriteLine("Ctrl + C detected, shutting down.");
                File.WriteAllText("last-changenumber.txt", steam.PreviousChangeNumber.ToString());

                steam.IsRunning = false;
                timer.Stop();

                lock (ConnectedClients)
                {
                    ConnectedClients.ToList().ForEach(socket => socket?.Close());
                }

                server.Dispose();

                Environment.Exit(0);
            };

            steam.Tick();
        }