public void AddToScene(Scene scene) { API.iplInstancedMeshAdd(mInstancedMesh, scene.Get()); scene.NotifyAddObject(); }
public void AddToScene(Scene scene) { API.iplStaticMeshAdd(mStaticMesh, scene.Get()); scene.NotifyAddObject(); }
public void AddToScene(Scene scene) { API.iplInstancedMeshAdd(mInstancedMesh, scene.Get()); scene.NotifyAddObject(); }
public void AddToScene(Scene scene) { API.iplStaticMeshAdd(mStaticMesh, scene.Get()); scene.NotifyAddObject(); }