public override void Fail(LittleState.StateArgs arg) => CalculatorFuncitons.Fail(arg);
 public override LittleState.ReturnObject Done() => CalculatorFuncitons.CalculatorDone();
 public override LittleState.ReturnObject Idle(LittleState.LittleEvent eve) => CalculatorFuncitons.CalculateValues(eve);
 public override LittleState.ReturnObject Finish() => CalculatorFuncitons.OutputValues();
 public override LittleState.ReturnObject Init() => CalculatorFuncitons.ReadValues();