public unsafe static long $Invoke16(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(ProjectileUtils.GetAssetNames((IAssetVO)GCHandledObjects.GCHandleToObject(*args)))); }
public unsafe static long $Invoke16(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(ProjectileUtils.GetAssetNames((IAssetVO)GCHandledObjects.GCHandleToObject(*args)))); }