Beispiel #1
0
        private void cbClass_SelectedIndexChanged(object sender, EventArgs e)
        {
            mStats.Class = (EClass)cbClass.SelectedIndex;
            switch (mStats.Class)
            {
            case EClass.Attentäter:
                mStats.SetBaseStatus(SPlayerStatus.BaseAttentäter);
                break;

            case EClass.Heide:
                mStats.SetBaseStatus(SPlayerStatus.BaseHeide);
                break;

            case EClass.Krieger:
                mStats.SetBaseStatus(SPlayerStatus.BaseKrieger);
                break;

            case EClass.Orakel:
                mStats.SetBaseStatus(SPlayerStatus.BaseOrakel);
                break;

            case EClass.Wächter:
                mStats.SetBaseStatus(SPlayerStatus.BaseWächter);
                break;

            default:
            case EClass.Jäger:
                mStats.SetBaseStatus(SPlayerStatus.BaseJäger);
                break;
            }

            UpdateAll();
        }