static void Main(string[] args)
        {
            Sqrt sqrt = new Sqrt(); //Creating an instance of the Sqrt class

            Console.Write("Enter the number you want to square root: ");
            double userNumber = Convert.ToDouble(Console.ReadLine());

            //Getting user input and converting it to double

            if (userNumber < 0)
            {
                Console.WriteLine("Number must be >= 0");
                return;
                //checking if its a positive number, displaying appropriate methos if its not and breaking out of the method
            }
            if (userNumber == 0 || userNumber == 1)
            {
                Console.WriteLine($"Square root of {userNumber} is {userNumber}");
                return;
                //The square root of 1 and 0 is themself
            }
            else
            {
                double squareRoot = sqrt.Squareroot(userNumber);
                //passing the user input to the squareroot method of the Sqrt class to compute the square root of the number

                Console.WriteLine($"The approximate square root of {userNumber} is {squareRoot}");
                //Displaying th square root of the number to the user
            }
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            Console.WriteLine("Square root algorithms tests:\n");

            Sqrt      sqrt_obj = new Sqrt();                                                  //passed
            double    a;
            double    epsilon   = 0.000000000001;
            double    epsilon_2 = 0.0000000001;
            Stopwatch timer     = new Stopwatch();



            Console.WriteLine("Testing method: math_sqrt");
            a = 0.05;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 1.45;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 2;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt(a));               // -ok
            a = 5;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt(a));               // -ok
            a = 10;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt(a));               // -ok
            a = 10.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 105.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 1089;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 10514;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 20449;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 23457;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 123456;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 288340;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok
            a = 622521;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt(a));                 // -ok


            Console.WriteLine();
            Console.WriteLine("Testing method: math_sqrt2");                      // argument in format _._ produces wrong output for this method!!!
            a = 0.05;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 1.45;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 2;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt2(a)); // -ok
            a = 5;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt2(a)); // -ok
            a = 10;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt2(a)); // -ok
            a = 10.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 105.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 1089;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 10514;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 20449;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 23457;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 123456;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 288340;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok
            a = 622521;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt2(a));   // -ok


            Console.WriteLine();
            Console.WriteLine("Testing method: math_sqrt3");
            a = 0.05;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 1.45;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 2;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));    // -ok
            a = 5;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));    // -ok
            a = 10;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));    // -ok
            a = 10.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 105.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 1089;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 10514;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 20449;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 23457;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 123456;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 288340;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok
            a = 622521;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt3(a, epsilon));      // -ok


            Console.WriteLine();
            Console.WriteLine("Testing method: math_sqrt4");                               //algorithm is less accurate
            a = 0.05;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 1.45;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 2;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt4(a, epsilon)); // -ok
            a = 5;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt4(a, epsilon)); // -ok
            a = 10;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt4(a, epsilon)); // -ok
            a = 10.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 105.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 1089;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 10514;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 20449;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 23457;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 123456;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon));   // -ok
            a = 288340;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon_2)); // -this works with less precision
            a = 622521;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt4(a, epsilon_2)); // -this works with less precision


            Console.WriteLine();
            Console.WriteLine("Testing method: math_sqrt5");                      // This algorithm is not accurate and NOT RECOMMENDED to use!
            a = 0.05;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -failed
            a = 1.45;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -not accurate
            a = 2;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt5(a)); // -not accurate
            a = 5;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt5(a)); // -not accurate
            a = 10;
            Console.WriteLine("a = " + a + "\t\t√a = " + sqrt_obj.math_sqrt5(a)); // -not accurate
            a = 10.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -not accurate
            a = 105.14;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -not accurate
            a = 1089;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -not accurate
            a = 10514;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -not accurate
            a = 20449;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -not accurate
            a = 23457;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -ok
            a = 123456;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -wrong
            a = 288340;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -wrong
            a = 622521;
            Console.WriteLine("a = " + a + "\t√a = " + sqrt_obj.math_sqrt5(a));   // -wrong


            Console.WriteLine();
            Console.WriteLine("Project Euler - problem 80");
            Console.WriteLine("Square root digital expansion");
            int j      = 1;
            int result = 0;

            timer.Start();
            for (int i = 1; i <= 100; i++)
            {
                if (j * j == i)
                {
                    j++;
                    continue;
                }
                String s = sqrt_obj.math_sqrt2_2(i, 100);
                s      = s.Remove(s.IndexOf('.'), 1);
                s      = s.Substring(0, 100);
                result = result + s.Sum(c => c - '0');
            }
            timer.Stop();
            Console.WriteLine("The answer to this problem is: " + result);
            Console.WriteLine("Calculation time : " + timer.ElapsedMilliseconds + " ms");



            Console.ReadKey();
        }
Beispiel #3
0
 public dynamic SqRoot(dynamic a)
 {
     result = Sqrt.SqRoot(a);
     return(result);
 }