Beispiel #1
0
        private bool ValidateStandardizedCards(SquadList squad)
        {
            Dictionary <string, GenericUpgrade> standardizedUpgradesFound = new Dictionary <string, GenericUpgrade>();

            foreach (var shipConfig in squad.Ships)
            {
                foreach (var upgrade in shipConfig.Instance.UpgradeBar.GetUpgradesAll())
                {
                    if (upgrade.UpgradeInfo.IsStandardazed)
                    {
                        if (standardizedUpgradesFound.ContainsKey(shipConfig.Instance.ShipInfo.ShipName))
                        {
                            if (standardizedUpgradesFound[shipConfig.Instance.ShipInfo.ShipName].GetType() != upgrade.GetType())
                            {
                                Messages.ShowError($"All {shipConfig.Instance.ShipInfo.ShipName} ships must have the same Standardized upgrade installed");
                                return(false);
                            }
                        }
                        else
                        {
                            standardizedUpgradesFound.Add(shipConfig.Instance.ShipInfo.ShipName, upgrade);
                        }
                    }
                }
            }

            foreach (var standardizedPair in standardizedUpgradesFound)
            {
                foreach (var shipConfig in squad.Ships)
                {
                    if (shipConfig.Instance.ShipInfo.ShipName == standardizedPair.Key)
                    {
                        if (!shipConfig.Instance.UpgradeBar.HasUpgradeInstalled(standardizedPair.Value.GetType()))
                        {
                            Messages.ShowError($"All {shipConfig.Instance.ShipInfo.ShipName} ships must have the Standardized upgrade {standardizedPair.Value.UpgradeInfo.Name} installed");
                            return(false);
                        }
                    }
                }
            }

            return(true);
        }
Beispiel #2
0
        private static bool ValidateUpgradePostChecks(PlayerNo playerNo)
        {
            bool result = true;

            SquadList squadList = GetSquadList(playerNo);

            foreach (var shipHolder in squadList.GetShips())
            {
                foreach (var upgradeHolder in shipHolder.Instance.UpgradeBar.GetUpgradesAll())
                {
                    if (!upgradeHolder.IsAllowedForSquadBuilderPostCheck(squadList))
                    {
                        return(false);
                    }
                }
            }

            return(result);
        }
Beispiel #3
0
        private static bool ValidateShipAiReady(PlayerNo playerNo)
        {
            bool      result      = true;
            SquadList aiSquadlist = GetSquadList(playerNo);

            if (aiSquadlist.PlayerType == typeof(HotacAiPlayer))
            {
                foreach (var shipConfig in aiSquadlist.GetShips())
                {
                    if (shipConfig.Instance.HotacManeuverTable == null)
                    {
                        Messages.ShowError("AI for " + shipConfig.Instance.Type + " is not ready. It can be controlled only by human.");
                        return(false);
                    }
                }
            }

            return(result);
        }
Beispiel #4
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        public static void SaveSquadronToFile(SquadList squad, string squadName)
        {
            squad.Name = CleanFileName(squadName);

            // check that directory exists, if not create it
            string directoryPath = Application.persistentDataPath + "/" + Edition.Current.Name + "/SavedSquadrons";

            if (!Directory.Exists(directoryPath))
            {
                Directory.CreateDirectory(directoryPath);
            }

            string filePath = $"{directoryPath}/{squad.Name}.json";

            if (File.Exists(filePath))
            {
                File.Delete(filePath);
            }

            File.WriteAllText(filePath, GetSquadInJson(squad).ToString());
        }
Beispiel #5
0
        private bool ValidateUpgradePostChecks(SquadList squad)
        {
            bool result = true;

            foreach (var shipHolder in squad.Ships)
            {
                if (!shipHolder.Instance.IsAllowedForSquadBuilderPostCheck(squad))
                {
                    return(false);
                }

                foreach (var upgradeHolder in shipHolder.Instance.UpgradeBar.GetUpgradesAll())
                {
                    if (!upgradeHolder.IsAllowedForSquadBuilderPostCheck(squad))
                    {
                        return(false);
                    }
                }
            }

            return(result);
        }
Beispiel #6
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        public static void SaveSquadron(SquadList squadList, string squadName, Action callback)
        {
            squadList.Name = CleanFileName(squadName);

            // check that directory exists, if not create it
            string directoryPath = Application.persistentDataPath + "/" + Edition.Current.Name + "/SavedSquadrons";

            if (!Directory.Exists(directoryPath))
            {
                Directory.CreateDirectory(directoryPath);
            }

            string filePath = directoryPath + "/" + squadList.Name + ".json";

            if (File.Exists(filePath))
            {
                File.Delete(filePath);
            }

            File.WriteAllText(filePath, GetSquadInJson(squadList.PlayerNo).ToString());

            callback();
        }
Beispiel #7
0
        public static void SetAiType(string aiName)
        {
            SquadList currentSquadList = GetSquadList(CurrentPlayer);

            switch (aiName)
            {
            case "AI: Aggressor":
                currentSquadList.PlayerType = typeof(AggressorAiPlayer);
                break;

            case "AI: HotAC":
                currentSquadList.PlayerType = typeof(HotacAiPlayer);
                break;

            default:
                break;
            }

            GameObject.Find("UI/Panels/SquadBuilderPanel/Panel/SquadBuilderTop").transform.Find("AIButton").GetComponentInChildren <UnityEngine.UI.Text>().text = aiName;

            Options.AiType = aiName;
            Options.ChangeParameterValue("AiType", aiName);
        }
Beispiel #8
0
        public bool IsSquadValid(SquadList squad)
        {
            if (!ValidateShipsCount(squad))
            {
                return(false);
            }
            if (!ValidateMaxSameShipsCount(squad))
            {
                return(false);
            }
            if (!ValidateLimitedCards(squad))
            {
                return(false);
            }
            if (!ValidateSquadCost(squad))
            {
                return(false);
            }
            if (!ValidateSolitaryCards(squad))
            {
                return(false);
            }
            if (!ValidateStandardizedCards(squad))
            {
                return(false);
            }
            if (!ValidateUpgradePostChecks(squad))
            {
                return(false);
            }
            if (!ValidateSpecialSlotsRequirements(squad))
            {
                return(false);
            }

            return(true);
        }
Beispiel #9
0
        private bool ValidateMaxSameShipsCount(SquadList squad)
        {
            Dictionary <string, int> shipTypesCount = new Dictionary <string, int>();

            foreach (GenericShip ship in squad.Ships.Select(n => n.Instance))
            {
                if (!shipTypesCount.ContainsKey(ship.ShipInfo.ShipName))
                {
                    shipTypesCount.Add(ship.ShipInfo.ShipName, 1);
                }
                else
                {
                    shipTypesCount[ship.ShipInfo.ShipName]++;
                    if (shipTypesCount[ship.ShipInfo.ShipName] > Edition.Current.MaxShipsCount)
                    {
                        Messages.ShowError($"Too many ships of type {ship.ShipInfo.ShipName}");
                        Messages.ShowError($"The maximum allowed number of same ships in squad is: {Edition.Current.MaxShipsCount}");
                        return(false);
                    }
                }
            }

            return(true);
        }
Beispiel #10
0
        public static void SetPlayerSquadFromImportedJson(JSONObject squadJson, PlayerNo playerNo, Action callBack)
        {
            ClearShipsOfPlayer(playerNo);

            try
            {
                SquadList squadList = GetSquadList(playerNo);

                if (squadJson.HasField("name"))
                {
                    squadList.Name = squadJson["name"].str;
                }

                string  factionNameXws = squadJson["faction"].str;
                Faction faction        = XWSToFaction(factionNameXws);
                squadList.SquadFaction = faction;

                squadList.Points = (int)squadJson["points"].i;

                if (squadJson.HasField("pilots"))
                {
                    JSONObject pilotJsons = squadJson["pilots"];
                    foreach (JSONObject pilotJson in pilotJsons.list)
                    {
                        string shipNameXws     = pilotJson["ship"].str;
                        string shipNameGeneral = AllShips.Find(n => n.ShipNameCanonical == shipNameXws).ShipName;

                        string pilotNameXws = pilotJson["name"].str;
                        if (!AllPilots.Any(n => n.PilotNameCanonical == pilotNameXws))
                        {
                            Debug.Log("Cannot find pilot: " + pilotNameXws);
                            Console.Write("Cannot find pilot: " + pilotNameXws, LogTypes.Errors, true, "red");
                        }
                        string pilotNameGeneral = AllPilots.Find(n => n.PilotNameCanonical == pilotNameXws).PilotName;

                        PilotRecord pilotRecord     = AllPilots.Find(n => n.PilotName == pilotNameGeneral && n.PilotShip.ShipName == shipNameGeneral && n.PilotFaction == faction);
                        GenericShip newShipInstance = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName));
                        RuleSet.Instance.AdaptShipToRules(newShipInstance);
                        RuleSet.Instance.AdaptPilotToRules(newShipInstance);
                        SquadBuilderShip newShip = AddPilotToSquad(newShipInstance, playerNo);

                        List <string> upgradesThatCannotBeInstalled = new List <string>();

                        JSONObject upgradeJsons = pilotJson["upgrades"];
                        foreach (string upgradeType in upgradeJsons.keys)
                        {
                            JSONObject upgradeNames = upgradeJsons[upgradeType];
                            foreach (JSONObject upgradeRecord in upgradeNames.list)
                            {
                                if (!AllUpgrades.Any(n => n.UpgradeNameCanonical == upgradeRecord.str))
                                {
                                    Debug.Log("Cannot find upgrade: " + upgradeRecord.str);
                                    Console.Write("Cannot find upgrade: " + upgradeRecord.str, LogTypes.Errors, true, "red");
                                }
                                string upgradeName = AllUpgrades.Find(n => n.UpgradeNameCanonical == upgradeRecord.str).UpgradeName;
                                bool   upgradeInstalledSucessfully = InstallUpgrade(newShip, upgradeName);
                                if (!upgradeInstalledSucessfully)
                                {
                                    upgradesThatCannotBeInstalled.Add(upgradeName);
                                }
                            }
                        }

                        while (upgradeJsons.Count != 0)
                        {
                            List <string> upgradesThatCannotBeInstalledCopy = new List <string>(upgradesThatCannotBeInstalled);

                            bool wasSuccess = false;
                            foreach (var upgradeName in upgradesThatCannotBeInstalledCopy)
                            {
                                bool upgradeInstalledSucessfully = InstallUpgrade(newShip, upgradeName);
                                if (upgradeInstalledSucessfully)
                                {
                                    wasSuccess = true;
                                    upgradesThatCannotBeInstalled.Remove(upgradeName);
                                }
                            }

                            if (!wasSuccess)
                            {
                                break;
                            }
                        }

                        if (pilotJson.HasField("vendor"))
                        {
                            JSONObject vendorData = pilotJson["vendor"];
                            if (vendorData.HasField("Sandrem.FlyCasual"))
                            {
                                JSONObject myVendorData = vendorData["Sandrem.FlyCasual"];
                                if (myVendorData.HasField("skin"))
                                {
                                    newShip.Instance.SkinName = myVendorData["skin"].str;
                                }
                            }
                        }
                    }
                }
                else
                {
                    Messages.ShowError("No pilots");
                }

                callBack();
            }
            catch (Exception)
            {
                Messages.ShowError("Error during creation of squadron");
                ClearShipsOfPlayer(playerNo);
                //throw;
            }
        }
Beispiel #11
0
        public SquadBuilderShip(GenericShip ship, SquadList list)
        {
            List = list;

            InitializeShip(ship);
        }
Beispiel #12
0
        public static void SetPlayerSquadFromImportedJson(JSONObject squadJson, PlayerNo playerNo, Action callBack)
        {
            ClearShipsOfPlayer(playerNo);

            try
            {
                SquadList squadList = GetSquadList(playerNo);

                if (squadJson.HasField("name"))
                {
                    squadList.Name = squadJson["name"].str;
                }

                string  factionNameXws = squadJson["faction"].str;
                Faction faction        = XWSToFaction(factionNameXws);
                squadList.SquadFaction = faction;

                squadList.Points = (int)squadJson["points"].i;

                if (squadJson.HasField("pilots"))
                {
                    JSONObject pilotJsons = squadJson["pilots"];
                    foreach (JSONObject pilotJson in pilotJsons.list)
                    {
                        string shipNameXws     = pilotJson["ship"].str;
                        string shipNameGeneral = AllShips.Find(n => n.ShipNameCanonical == shipNameXws).ShipName;

                        string pilotNameXws     = pilotJson["name"].str;
                        string pilotNameGeneral = AllPilots.Find(n => n.PilotNameCanonical == pilotNameXws).PilotName;

                        PilotRecord      pilotRecord     = AllPilots.Find(n => n.PilotName == pilotNameGeneral && n.PilotShip.ShipName == shipNameGeneral && n.PilotFaction == faction);
                        GenericShip      newShipInstance = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName));
                        SquadBuilderShip newShip         = AddPilotToSquad(newShipInstance, playerNo);

                        JSONObject upgradeJsons = pilotJson["upgrades"];
                        foreach (string upgradeType in upgradeJsons.keys)
                        {
                            JSONObject upgradeNames = upgradeJsons[upgradeType];
                            foreach (JSONObject upgradeRecord in upgradeNames.list)
                            {
                                string upgradeName = AllUpgrades.Find(n => n.UpgradeNameCanonical == upgradeRecord.str).UpgradeName;
                                InstallUpgrade(newShip, upgradeName);
                            }
                        }

                        if (pilotJson.HasField("vendor"))
                        {
                            JSONObject vendorData = pilotJson["vendor"];
                            if (vendorData.HasField("Sandrem.FlyCasual"))
                            {
                                JSONObject myVendorData = vendorData["Sandrem.FlyCasual"];
                                if (myVendorData.HasField("skin"))
                                {
                                    newShip.Instance.SkinName = myVendorData["skin"].str;
                                }
                            }
                        }
                    }
                }
                else
                {
                    Messages.ShowError("No pilots");
                }

                callBack();
            }
            catch (Exception)
            {
                Messages.ShowError("Error during creation of squadron");
                ClearShipsOfPlayer(playerNo);
                //throw;
            }
        }
Beispiel #13
0
        public static void SetPlayerSquadFromImportedJson(SquadList squad, JSONObject squadJson)
        {
            if (squadJson.HasField("name"))
            {
                squad.Name = squadJson["name"].str;
            }

            string  factionNameXws = squadJson["faction"].str;
            Faction faction        = Edition.Current.XwsToFaction(factionNameXws);

            squad.SquadFaction = faction;

            if (squadJson.HasField("pilots"))
            {
                JSONObject pilotJsons = squadJson["pilots"];
                foreach (JSONObject pilotJson in pilotJsons.list)
                {
                    string shipNameXws = pilotJson["ship"].str;

                    string     shipNameGeneral = "";
                    ShipRecord shipRecord      = SquadBuilder.Instance.Database.AllShips.FirstOrDefault(n => n.ShipNameCanonical == shipNameXws);
                    if (shipRecord == null)
                    {
                        Messages.ShowError("Cannot find ship: " + shipNameXws);
                        continue;
                    }

                    shipNameGeneral = shipRecord.ShipName;

                    string      pilotNameXws = pilotJson["id"].str;
                    PilotRecord pilotRecord  = SquadBuilder.Instance.Database.AllPilots.FirstOrDefault(n => n.PilotNameCanonical == pilotNameXws && n.Ship.ShipName == shipNameGeneral && n.PilotFaction == faction);
                    if (pilotRecord == null)
                    {
                        Messages.ShowError("Cannot find pilot: " + pilotNameXws);
                        continue;
                    }

                    GenericShip newShipInstance = (GenericShip)Activator.CreateInstance(Type.GetType(pilotRecord.PilotTypeName));
                    Edition.Current.AdaptShipToRules(newShipInstance);
                    SquadListShip newShip = squad.AddPilotToSquad(newShipInstance);

                    Dictionary <string, string> upgradesThatCannotBeInstalled = new Dictionary <string, string>();

                    if (pilotJson.HasField("upgrades"))
                    {
                        JSONObject upgradeJsons = pilotJson["upgrades"];
                        if (upgradeJsons.keys != null)
                        {
                            foreach (string upgradeType in upgradeJsons.keys)
                            {
                                JSONObject upgradeNames = upgradeJsons[upgradeType];
                                foreach (JSONObject upgradeRecord in upgradeNames.list)
                                {
                                    UpgradeRecord newUpgradeRecord = SquadBuilder.Instance.Database.AllUpgrades.FirstOrDefault(n => n.UpgradeNameCanonical == upgradeRecord.str);
                                    if (newUpgradeRecord == null)
                                    {
                                        Messages.ShowError("Cannot find upgrade: " + upgradeRecord.str);
                                    }

                                    bool upgradeInstalledSucessfully = newShip.InstallUpgrade(upgradeRecord.str, Edition.Current.XwsToUpgradeType(upgradeType));
                                    if (!upgradeInstalledSucessfully && !upgradesThatCannotBeInstalled.ContainsKey(upgradeRecord.str))
                                    {
                                        upgradesThatCannotBeInstalled.Add(upgradeRecord.str, upgradeType);
                                    }
                                }
                            }

                            while (upgradeJsons.Count != 0)
                            {
                                Dictionary <string, string> upgradesThatCannotBeInstalledCopy = new Dictionary <string, string>(upgradesThatCannotBeInstalled);

                                bool wasSuccess = false;
                                foreach (var upgrade in upgradesThatCannotBeInstalledCopy)
                                {
                                    bool upgradeInstalledSucessfully = newShip.InstallUpgrade(upgrade.Key, Edition.Current.XwsToUpgradeType(upgrade.Value));
                                    if (upgradeInstalledSucessfully)
                                    {
                                        wasSuccess = true;
                                        upgradesThatCannotBeInstalled.Remove(upgrade.Key);
                                    }
                                }

                                if (!wasSuccess)
                                {
                                    break;
                                }
                            }
                        }
                    }

                    if (pilotJson.HasField("vendor"))
                    {
                        JSONObject vendorData = pilotJson["vendor"];
                        if (vendorData.HasField("Sandrem.FlyCasual"))
                        {
                            JSONObject myVendorData = vendorData["Sandrem.FlyCasual"];
                            if (myVendorData.HasField("skin"))
                            {
                                newShip.Instance.ModelInfo.SkinName = myVendorData["skin"].str;
                            }
                        }
                    }
                }
            }
            else
            {
                Messages.ShowError("The squad has no pilots");
            }

            if (squadJson.HasField("obstacles"))
            {
                squad.ChosenObstacles.AddRange(
                    new List <GenericObstacle>()
                {
                    ObstaclesManager.GetPossibleObstacle(squadJson["obstacles"][0].str),
                    ObstaclesManager.GetPossibleObstacle(squadJson["obstacles"][1].str),
                    ObstaclesManager.GetPossibleObstacle(squadJson["obstacles"][2].str)
                }
                    );
            }
            else
            {
                squad.SetDefaultObstacles();
            }
        }
Beispiel #14
0
        /*public JSONObject GetSquadInJsonCompact(PlayerNo playerNo)
         * {
         *  JSONObject squadJson = new JSONObject();
         *
         *  JSONObject[] squadPilotsArrayJson = new JSONObject[Ships.Count];
         *  for (int i = 0; i < squadPilotsArrayJson.Length; i++)
         *  {
         *      squadPilotsArrayJson[i] = GenerateSquadPilotCompact(Ships[i]);
         *  }
         *  JSONObject squadPilotsJson = new JSONObject(squadPilotsArrayJson);
         *  squadJson.AddField("pilots", squadPilotsJson);
         *
         *  return squadJson;
         * }
         *
         * private JSONObject GenerateSquadPilotCompact(SquadListShip shipHolder)
         * {
         *  JSONObject pilotJson = new JSONObject();
         *  pilotJson.AddField("n", shipHolder.Instance.PilotNameCanonical);
         *
         *  string upgradesList = "";
         *  foreach (var installedUpgrade in shipHolder.Instance.UpgradeBar.GetUpgradesAll())
         *  {
         *      upgradesList += installedUpgrade.NameCanonical + " ";
         *  }
         *  JSONObject upgradesDictJson = new JSONObject(upgradesList);
         *
         *  pilotJson.AddField("u", upgradesDictJson);
         *
         *  return pilotJson;
         * }*/

        public static void CreateSquadFromImportedJson(SquadList squad, string jsonString)
        {
            JSONObject squadJson = new JSONObject(jsonString);

            SetPlayerSquadFromImportedJson(squad, squadJson);
        }