Beispiel #1
0
        public LogMeForm()
        {
            InitializeComponent();

            CreateHandle();                                             //callingHandle  property should garantee creation, but lets be sure
            loggerForm = new MessageLogForm(new VirtualWindow(Handle)); //new MessageLogForm(null);
            loggerForm.Log("init: " + Handle.ToString());
            //loggerForm. new VirtualWindow(Handle);
            loggerForm.Show();
        }
        private void ServerThread(object messageForm)
        {
            MessageLogForm        messageLog = (MessageLogForm)messageForm;
            NamedPipeServerStream pipeServer = new NamedPipeServerStream("spyminuspipe", PipeDirection.InOut, 254, PipeTransmissionMode.Message, PipeOptions.Asynchronous);

            messageLog.Log("Waiting for connections....");
            pipeServer.WaitForConnection();
            messageLog.Log(string.Format("Client connected on thread[{0}].", Thread.CurrentThread.ManagedThreadId));

            do
            {
                NativeMethods.CWPSTRUCT cwp = ReadCWPStruct(pipeServer);
                messageLog.Log(cwp);
            } while (pipeServer.IsConnected);


            pipeServer.Close();
            messageLog.Log("===pipe closed===");
        }
Beispiel #3
0
        protected override void WndProc(ref Message m)
        {
            Console.WriteLine($"{m.HWnd} - {m.Msg} - {m.LParam} - {m.WParam} - {m.Result}");

            //todo: log own messages. problem
            //inifnite loop, logging is creating messages we want to ignore
            //the act of logging message creates more messages...
            //if (source of message not from Log()) {

            loggerForm?.Log($"{m.HWnd} - {m.Msg} - {m.LParam} - {m.WParam} - {m.Result}");


            base.WndProc(ref m);
        }