Beispiel #1
0
        private void CreateStories()
        {
            var yPos = startYPos;
            var xPos = (Story.ActualWidth - CARD_WIDTH) / 2;

            foreach (var story in sbvm.Stories)
            {
                var storyControl = new StoryControl();
                storyControl.DataContext = story;
                storyControl.SetValue(Canvas.LeftProperty, xPos);
                storyControl.SetValue(Canvas.TopProperty, yPos);

                // LightGreen, Khaki Salmon, LightSkyBlue
                storyControl.Background = story.CardColour;
                storyYPositions.Add(story.Number, yPos);
                yPos += CARD_HEIGHT + CARD_SPACE_OFFSET;

                SprintBoard.Children.Add(storyControl);
            }

            SprintBoard.Height = yPos;
            // Loops through creating storie controls.
            // Setting Data context to be the story in the OC
        }
Beispiel #2
0
        private void CreateStories()
        {
            var yPos = startYPos;
            var xPos = (Story.ActualWidth - CARD_WIDTH) / 2;
            foreach (var story in sbvm.Stories)
            {
                var storyControl = new StoryControl();
                storyControl.DataContext = story;
                storyControl.SetValue(Canvas.LeftProperty, xPos);
                storyControl.SetValue(Canvas.TopProperty, yPos);

                // LightGreen, Khaki Salmon, LightSkyBlue
                storyControl.Background = story.CardColour;
                storyYPositions.Add(story.Number, yPos);
                yPos += CARD_HEIGHT + CARD_SPACE_OFFSET;

                SprintBoard.Children.Add(storyControl);

            }

            SprintBoard.Height = yPos;
            // Loops through creating storie controls.
            // Setting Data context to be the story in the OC
        }