Beispiel #1
0
        internal SLRotation3D Clone()
        {
            SLRotation3D rot = new SLRotation3D();

            rot.HasCamera         = this.HasCamera;
            rot.CameraPreset      = this.CameraPreset;
            rot.HasXYZSet         = this.HasXYZSet;
            rot.HasPerspectiveSet = this.HasPerspectiveSet;
            rot.decX           = this.decX;
            rot.decY           = this.decY;
            rot.decZ           = this.decZ;
            rot.decPerspective = this.decPerspective;
            rot.decDistanceZ   = this.decDistanceZ;

            return(rot);
        }
        internal SLRotation3D Clone()
        {
            SLRotation3D rot = new SLRotation3D();
            rot.HasCamera = this.HasCamera;
            rot.CameraPreset = this.CameraPreset;
            rot.HasXYZSet = this.HasXYZSet;
            rot.HasPerspectiveSet = this.HasPerspectiveSet;
            rot.decX = this.decX;
            rot.decY = this.decY;
            rot.decZ = this.decZ;
            rot.decPerspective = this.decPerspective;
            rot.decDistanceZ = this.decDistanceZ;

            return rot;
        }