Beispiel #1
0
        /// <summary>Showing concrete equipment by index</summary>
        private void ShowConcreteEquipmentByIndex()
        {
            int           index;
            BaseEquipment eq = null;

            Console.Clear();
            Console.WriteLine("Number:");

            bool result = int.TryParse(Console.ReadLine(), out index);

            Console.Clear();
            if (result)
            {
                eq = eqCollection.GetEquipmentByIndex(index - 1);

                if (eq != null)
                {
                    Console.WriteLine(eq.GetInfo());
                }
                else
                {
                    Console.WriteLine("The equipment wasn't found!");
                }

                BackToMainMenu();
            }
            else
            {
                if (RepeatEnter(TypeError.IncorrectInputValue))
                {
                    ShowConcreteEquipment();
                }
            }
        }
Beispiel #2
0
 public void SetElementByIndex(int index, BaseEquipment bq)
 {
     if (0 <= index && index < Length)
     {
         equipments[index] = bq;
     }
 }
Beispiel #3
0
 /// <summary>Showing all equipments with oreder numbers, without checks</summary>
 private void ShowWholeListEquipments()
 {
     for (int i = 0; i < eqCollection.Length; i++)
     {
         BaseEquipment beq = eqCollection.GetEquipmentByIndex(i);
         Console.WriteLine((i + 1).ToString() + " " + beq.GetInfo());
     }
 }
Beispiel #4
0
        /// <summary>Copy elements to increase the array</summary>
        private BaseEquipment[] CopyValuesForIncrease()
        {
            BaseEquipment[] result = new BaseEquipment[equipments.Length + 1];
            for (int i = 0; i < equipments.Length; i++)
            {
                result[i] = equipments[i];
            }

            return(result);
        }
Beispiel #5
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        /// <summary>Copy elements to decrease the array usinng integer variable 'index'</summary>
        private BaseEquipment[] CopyValuesForDecrease(int index)
        {
            BaseEquipment[] result = new BaseEquipment[equipments.Length - 1];

            int j = 0;

            for (int i = 0; i < equipments.Length; i++)
            {
                if (i == index)
                {
                    continue;
                }

                result[j] = equipments[i];
                j++;
            }

            return(result);
        }
Beispiel #6
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        /// <summary>Getting equipment from the collection by the name</summary>
        public BaseEquipment GetEquipmentByName(string name)
        {
            if (Length == 0)
            {
                return(null);
            }

            BaseEquipment result = null;

            foreach (BaseEquipment eq in equipments)
            {
                if (eq.Name == name)
                {
                    result = eq;
                    break;
                }
            }

            return(result);
        }
Beispiel #7
0
        /// <summary>Showing concrete equipment by name</summary>
        private void ShowConcreteEquipmentByName()
        {
            Console.Clear();
            Console.WriteLine("Name:");
            string ans = Console.ReadLine();

            Console.Clear();
            BaseEquipment eq = eqCollection.GetEquipmentByName(ans);

            if (eq != null)
            {
                Console.WriteLine(eq.GetInfo());
            }
            else
            {
                Console.WriteLine("The equipment wasn't found!");
            }

            BackToMainMenu();
        }
Beispiel #8
0
        /// <summary>Copy elements to decrease the array usinng string variable 'name'</summary>
        private BaseEquipment[] CopyValuesForDecrease(string name)
        {
            BaseEquipment[] result = new BaseEquipment[equipments.Length - 1];

            int  index = 0;
            bool found = false;

            for (int i = 0; i < equipments.Length; i++)
            {
                if (equipments[i].Name == name && !found)
                {
                    found = true;
                    continue;
                }

                result[index] = equipments[i];
                index++;
            }

            return(result);
        }
Beispiel #9
0
 /// <summary>Adding an equipment to the end of the collection</summary>
 public void Add(BaseEquipment eq)
 {
     IncreaseSize();
     equipments[equipments.Length - 1] = eq;
 }