/// <summary> /// Initiate the players /// </summary> private void LoadPlayer() { cmdNextPlayer.Enabled = false; foreach (Player player in conn.GetPlayers()) { this.players.Add(player); } }
/// <summary> /// Loads the players from the database and add them to the list /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void PlayersForm_Load(object sender, EventArgs e) { List <Player> players = database.GetPlayers(); foreach (Player player in players) { lstPlayers.Items.Add(player); } }