void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.systemControls = ((SpaceshipSystemControls.UserControls.SystemControl)(target)); #line 8 "..\..\..\UserControls\SystemControl.xaml" this.systemControls.Loaded += new System.Windows.RoutedEventHandler(this.systemControls_Loaded); #line default #line hidden return; } this._contentLoaded = true; }
public void commandBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Enter) { var window = Window.GetWindow(this); if (commandBox.Text == "end") { window.Close(); } if (commandBox.Text == "start") { commandBox.Clear(); SystemControl controls = new SystemControl(); controls.game = this; (Application.Current.MainWindow.FindName("gameContent") as ContentControl).Content = controls; } } }