Beispiel #1
0
 public override void execute(float currentTime)
 {
     if (UFOManager.IsUFOActive() && !UFOManager.IsUFOBombActive())
     {
         UFOManager.DropBomb();
     }
 }
Beispiel #2
0
 public override void execute(float currentTime)
 {
     if (UFOManager.IsUFOActive())
     {
         UFOManager.DeactivateUFO();
         TimerManager.Remove(TimerManager.Find(TimerEventName.PlayUFOSound));
     }
 }
Beispiel #3
0
 public override void Update()
 {
     if (UFOManager.IsUFOActive())
     {
         UFOManager.DeactivateUFO();
         TimerManager.Remove(TimerManager.Find(TimerEventName.PlayUFOSound));
     }
 }
Beispiel #4
0
        public override void Update()
        {
            UFORoot pUFORoot = (UFORoot)this.pSubject.goA;
            UFO     pUFO     = (UFO)pUFORoot.pChild;

            if (pUFO != null)
            {
                Wall pWall = (Wall)this.pSubject.goB;

                if ((pUFO.pStrategy is UFOMoveLeft && pWall.gameObjectName == GameObjectName.WallLeft) ||
                    (pUFO.pStrategy is UFOMoveRight && pWall.gameObjectName == GameObjectName.WallRight))
                {
                    if (UFOManager.IsUFOActive())
                    {
                        Debug.WriteLine("RemoveUFO TimerEvent added for {0}", pUFO.GetHashCode());
                        TimerManager.Add(TimerEventName.RemoveUFO, TimerManager.GetCurrentTime() + 1.0f, TimerManager.GetCurrentTime() + 1.0f, new RemoveUFOCommand());
                        TimerManager.Add(TimerEventName.StopUFOSound, TimerManager.GetCurrentTime() + 0.5f, TimerManager.GetCurrentTime() + 0.5f, new StopUFOSoundCommand());
                    }
                    //pUFO.Remove();
                    //pUFORoot.Remove();
                }
            }
        }