Beispiel #1
0
        private void ControlTopAndDown()
        {
            if (top == false)
            {
                if (!pictureBoxEnemy.Bounds.IntersectsWith(DownWall.Bounds))
                {
                    Enemy.MoveDown(pictureBoxEnemy, 10);
                }
                else
                {
                    top = true;


                    //
                }
            }
            else if (top == true)
            {
                if (!pictureBoxEnemy.Bounds.IntersectsWith(TopWall.Bounds))
                {
                    Enemy.MoveUP(pictureBoxEnemy, 10);
                }
                else
                {
                    top = false;
                }
            }
        }
Beispiel #2
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            //if (pictureBoxPlayer.Bounds.Top < pictureBoxEnemy.Bounds.Bottom)
            //{


            //    Enemy.MoveUP(pictureBoxEnemy, 300);

            //    Player.Health -= 10;
            //    LabelHealth.Text = Player.Health.ToString() + "%";

            //}
            if (pictureBoxPlayer.Bounds.IntersectsWith(pictureBoxEnemy.Bounds))
            {
                Enemy.MoveUP(pictureBoxEnemy, 500);
            }


            else
            {
                ControlLeftRight();
                ControlTopAndDown();
            }
        }