Beispiel #1
0
        static public void Process()
        {
            DelayedObjectMan pDelayMan = DelayedObjectMan.PrivGetInstance();

            ColObserver pNode = pDelayMan.head;

            while (pNode != null)
            {
                // Fire off listener
                pNode.Execute();

                pNode = (ColObserver)pNode.pNext;
            }


            // remove
            pNode = pDelayMan.head;
            ColObserver pTmp = null;

            while (pNode != null)
            {
                pTmp  = pNode;
                pNode = (ColObserver)pNode.pNext;

                // remove
                pDelayMan.PrivDetach(pTmp, ref pDelayMan.head);
            }
        }
        static public void Process()
        {
            DelayedObjectMan pDelayMan = DelayedObjectMan.PrivGetInstance();

            ColObserver pNode = pDelayMan.head;

            while (pNode != null)
            {
                pNode.Execute();

                pNode = (ColObserver)pNode.pNext;
            }

            pNode = pDelayMan.head;
            ColObserver pTemp = null;

            while (pNode != null)
            {
                pTemp = pNode;

                pNode = (ColObserver)pNode.pNext;

                //this might have been my issue with my timermanager references
                pDelayMan.PrivDetach(pTemp, ref pDelayMan.head);
            }
        }