Beispiel #1
0
 private void initGameComponentsPositions()
 {
     EnemyMatrixManager.InitPositions();
     m_EnemyOriginalHeight = EnemyMatrixManager.EnemyMatrix[0][0].Height;
     m_EnemyOriginalWidth  = EnemyMatrixManager.EnemyMatrix[0][0].Width;
     ShipsManager.InitShipsPositions();
     BarrierManager.InitBarriersPositions(ShipsManager.ShipsYPosition());
 }