/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Space394Game game = new Space394Game())
     {
         game.Run();
     }
 }
        public Space394Game()
        {
            game = this;

            // Components.Add(new GamerServicesComponent(this));

            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";
            // Initialize();

            #if !DEBUG
            graphics.PreferredBackBufferWidth = 1920;
            graphics.PreferredBackBufferHeight = 1080;
            graphics.PreferMultiSampling = false;
            graphics.ApplyChanges();
            graphics.IsFullScreen = true;

            AutoTexture2D.WidthConversion = graphics.PreferredBackBufferWidth / 800.0f;
            AutoTexture2D.HeightConversion = graphics.PreferredBackBufferHeight / 480.0f;
            #else
            AutoTexture2D.WidthConversion = 1;
            AutoTexture2D.HeightConversion = 1;
            #endif
        }