Beispiel #1
0
        public virtual async Task <byte[]> ExportAsync(SourceDemo demo)
        {
            var buf = new SourceBufferWriter();
            await demo.WriteHeader(buf).ConfigureAwait(false);

            await demo.WriteMessagesAsync(buf).ConfigureAwait(false);

            return(buf.Data);
        }
        public virtual async Task WriteMessagesAsync(SourceBufferWriter buf)
        {
            foreach (var message in Messages)
            {
                buf.Write(message.Code);
                buf.Write(message.Tick);
                if (message.Slot.HasValue)
                {
                    buf.Write(message.Slot.Value);
                }

                await message.Write(buf, this).ConfigureAwait(false);
            }
        }
 public virtual Task WriteHeader(SourceBufferWriter buf)
 {
     buf.Write(HeaderId);
     buf.Write(Protocol);
     buf.Write(NetworkProtocol);
     buf.WriteString(ServerName.AsSpan(), 260);
     buf.WriteString(ClientName.AsSpan(), 260);
     buf.WriteString(MapName.AsSpan(), 260);
     buf.WriteString(GameDirectory.AsSpan(), 260);
     buf.Write(PlaybackTime);
     buf.Write(PlaybackTicks);
     buf.Write(PlaybackFrames);
     buf.Write(SignOnLength);
     return(Task.CompletedTask);
 }