GetNearestVessel() public static method

public static GetNearestVessel ( ) : Vessel
return Vessel
Beispiel #1
0
        private bool IsFlightSituationChanged()
        {
            bool   changed = false;
            Vessel v       = SoundtrackEditor.InitialLoadingComplete ? FlightGlobals.ActiveVessel : null;

            if (v != null)
            {
                Enums.Selector inAtmosphere = v.atmDensity > 0 ? Enums.Selector.True : Enums.Selector.False;
                if (SoundtrackEditor.CurrentSituation.inAtmosphere != inAtmosphere)
                {
                    SoundtrackEditor.CurrentSituation.inAtmosphere = inAtmosphere;
                    if (MonitorInAtmosphere)
                    {
                        Utils.Log("In atmosphere changed");
                        changed = true;
                    }
                }

                // For surface velocity, orbital velocity and altitude, check if we crossed the monitored point going in either direction.
                if (MonitorSurfaceVelocity)
                {
                    if ((v.srf_velocity.magnitude > _maxSrfVel && v.srf_velocity.magnitude < _previousSrfVel) ||
                        (v.srf_velocity.magnitude < _maxSrfVel && v.srf_velocity.magnitude > _previousSrfVel))
                    {
                        changed = true;
                    }
                    if ((v.srf_velocity.magnitude > _minSrfVel && v.srf_velocity.magnitude < _previousSrfVel) ||
                        (v.srf_velocity.magnitude < _minSrfVel && v.srf_velocity.magnitude > _previousSrfVel))
                    {
                        changed = true;
                    }
                    _previousSrfVel = v.srf_velocity.magnitude;
                }
                if (MonitorOrbitalVelocity)
                {
                    if ((v.obt_velocity.magnitude > _maxObtVel && v.obt_velocity.magnitude < _previousObtVel) ||
                        (v.obt_velocity.magnitude < _maxObtVel && v.obt_velocity.magnitude > _previousObtVel))
                    {
                        changed = true;
                    }
                    if ((v.obt_velocity.magnitude > _minObtVel && v.obt_velocity.magnitude < _previousObtVel) ||
                        (v.obt_velocity.magnitude < _minObtVel && v.obt_velocity.magnitude > _previousObtVel))
                    {
                        changed = true;
                    }
                    _previousObtVel = v.obt_velocity.magnitude;
                }

                if (MonitorAltitude)
                {
                    if ((v.altitude > _maxAlt && v.altitude < _previousAlt) ||
                        (v.altitude < _maxAlt && v.altitude > _previousAlt))
                    {
                        changed = true;
                    }
                    if ((v.altitude > _minAlt && v.altitude < _previousAlt) ||
                        (v.altitude < _minAlt && v.altitude > _previousAlt))
                    {
                        changed = true;
                    }
                    _previousAlt = v.altitude;
                }

                if (MonitorNearestVessel)
                {
                    Vessel newVessel = Utils.GetNearestVessel(_minVesselDist, _maxVesselDist, v);
                    if (newVessel != null && NearestVessel != newVessel)
                    {
                        NearestVessel = newVessel;
                        changed       = true;
                    }
                }

                if (MonitorVesselState)
                {
                    if (_previousVesselState != Enums.ConvertVesselState(v.state))
                    {
                        Utils.Log("Vessel state changed");
                        _previousVesselState = Enums.ConvertVesselState(v.state);
                        changed = true;
                    }
                }
                if (MonitorVesselType)
                {
                    if (_previousVesselType != Enums.VesselTypetoCustomVesselType(v.vesselType))
                    {
                        Utils.Log("Vessel type changed");
                        _previousVesselType = Enums.VesselTypetoCustomVesselType(v.vesselType);
                        changed             = true;
                    }
                }
            }
            return(changed);
        }
        private void UpdateSituation()
        {
            bool changed = false;

            // Throws exceptions before the initial loading screen is completed.
            if (SoundtrackEditor.CurrentSituation.scene == Enums.Scenes.Flight)
            {
                Vessel v = SoundtrackEditor.InitialLoadingComplete ? FlightGlobals.ActiveVessel : null;
                if (v != null)
                {
                    Enums.Selector inAtmosphere = v.atmDensity > 0 ? Enums.Selector.True : Enums.Selector.False;
                    if (SoundtrackEditor.CurrentSituation.inAtmosphere != inAtmosphere)
                    {
                        SoundtrackEditor.CurrentSituation.inAtmosphere = inAtmosphere;
                        if (MonitorInAtmosphere)
                        {
                            Utils.Log("In atmosphere changed");
                            changed = true;
                        }
                    }

                    // For surface velocity, orbital velocity and altitude, check if we crossed the monitored point going in either direction.
                    if (MonitorSurfaceVelocity)
                    {
                        if ((v.srf_velocity.magnitude > _maxSrfVel && v.srf_velocity.magnitude < _previousSrfVel) ||
                            (v.srf_velocity.magnitude < _maxSrfVel && v.srf_velocity.magnitude > _previousSrfVel))
                        {
                            changed = true;
                        }
                        if ((v.srf_velocity.magnitude > _minSrfVel && v.srf_velocity.magnitude < _previousSrfVel) ||
                            (v.srf_velocity.magnitude < _minSrfVel && v.srf_velocity.magnitude > _previousSrfVel))
                        {
                            changed = true;
                        }
                        _previousSrfVel = v.srf_velocity.magnitude;
                    }
                    if (MonitorOrbitalVelocity)
                    {
                        if ((v.obt_velocity.magnitude > _maxObtVel && v.obt_velocity.magnitude < _previousObtVel) ||
                            (v.obt_velocity.magnitude < _maxObtVel && v.obt_velocity.magnitude > _previousObtVel))
                        {
                            changed = true;
                        }
                        if ((v.obt_velocity.magnitude > _minObtVel && v.obt_velocity.magnitude < _previousObtVel) ||
                            (v.obt_velocity.magnitude < _minObtVel && v.obt_velocity.magnitude > _previousObtVel))
                        {
                            changed = true;
                        }
                        _previousObtVel = v.obt_velocity.magnitude;
                    }

                    if (MonitorAltitude)
                    {
                        if ((v.altitude > _maxAlt && v.altitude < _previousAlt) ||
                            (v.altitude < _maxAlt && v.altitude > _previousAlt))
                        {
                            changed = true;
                        }
                        if ((v.altitude > _minAlt && v.altitude < _previousAlt) ||
                            (v.altitude < _minAlt && v.altitude > _previousAlt))
                        {
                            changed = true;
                        }
                        _previousAlt = v.altitude;
                    }

                    if (MonitorNearestVessel)
                    {
                        Vessel newVessel = Utils.GetNearestVessel(_minVesselDist, _maxVesselDist, v);
                        if (newVessel != null && NearestVessel != newVessel)
                        {
                            NearestVessel = newVessel;
                            changed       = true;
                        }
                    }

                    if (MonitorVesselState)
                    {
                        if (_previousVesselState != Enums.ConvertVesselState(v.state))
                        {
                            Utils.Log("Vessel state changed");
                            _previousVesselState = Enums.ConvertVesselState(v.state);
                            changed = true;
                        }
                    }
                }
            }
            else if (SoundtrackEditor.CurrentSituation.scene == Enums.Scenes.SpaceCentre)
            {
                if (MonitorTimeOfDay)
                {
                    if (_homeBody == null)
                    {
                        _homeBody = FlightGlobals.GetHomeBody();
                    }
                    double           localTime = Sun.Instance.GetLocalTimeAtPosition(Utils.KscLatitude, Utils.KscLongitude, _homeBody);
                    Enums.TimesOfDay tod       = Enums.TimeToTimeOfDay(localTime);

                    if (SoundtrackEditor.CurrentSituation.timeOfDay != tod)
                    {
                        SoundtrackEditor.CurrentSituation.timeOfDay = tod;
                        changed = true;
                    }
                }
            }
            else
            {
                SoundtrackEditor.CurrentSituation.paused = Enums.Selector.False;
            }

            if (changed)
            {
                SoundtrackEditor.Instance.OnSituationChanged();
            }
        }
Beispiel #3
0
 public bool CheckVesselDistance(Vessel v)
 {
     return(Utils.GetNearestVessel(minVesselDistance, maxVesselDistance, v) != null);
 }
        private void UpdateSituation()
        {
            bool changed = false;

            // Throws exceptions before the initial loading screen is completed.
            if (SoundtrackEditor.CurrentSituation.scene == Enums.Scenes.Flight)
            {
                Vessel v = SoundtrackEditor.InitialLoadingComplete ? FlightGlobals.ActiveVessel : null;
                if (v != null)
                {
                    Enums.Selector inAtmosphere = v.atmDensity > 0 ? Enums.Selector.True : Enums.Selector.False;
                    if (SoundtrackEditor.CurrentSituation.inAtmosphere != inAtmosphere)
                    {
                        SoundtrackEditor.CurrentSituation.inAtmosphere = inAtmosphere;
                        if (MonitorInAtmosphere)
                        {
                            Utils.Log("In atmosphere changed");
                            changed = true;
                        }
                    }

                    //FlightGlobals.currentMainBody.maxAtmosphereAltitude

                    if (MonitorSurfaceVelocity)
                    {
                        if (_maxSrfVel < v.srf_velocity.magnitude)
                        {
                            //Utils.Log("Above maximum surface velocity");
                            changed = true;
                        }
                        if (_minSrfVel > v.srf_velocity.magnitude)
                        {
                            //Utils.Log("Below minimum surface velocity");
                            changed = true;
                        }
                    }
                    if (MonitorOrbitalVelocity)
                    {
                        if (_maxObtVel < v.obt_velocity.magnitude)
                        {
                            //Utils.Log("Above maximum orbital velocity");
                            changed = true;
                        }
                        if (_minObtVel > v.obt_velocity.magnitude)
                        {
                            //Utils.Log("Below minimum orbital velocity");
                            changed = true;
                        }
                    }

                    if (MonitorAltitude)
                    {
                        if (_maxAlt < v.altitude)
                        {
                            //Utils.Log("Above maximum altitude");
                            changed = true;
                        }
                        if (_minAlt > v.altitude)
                        {
                            //Utils.Log("Below minimum altitude");
                            changed = true;
                        }
                    }

                    if (MonitorNearestVessel)
                    {
                        Vessel newVessel = Utils.GetNearestVessel(_minVesselDist, _maxVesselDist, v);
                        if (NearestVessel != newVessel)
                        {
                            NearestVessel = newVessel;
                            changed       = true;
                        }
                    }
                }
            }
            else if (SoundtrackEditor.CurrentSituation.scene == Enums.Scenes.SpaceCentre)
            {
                if (MonitorTimeOfDay)
                {
                    if (_homeBody == null)
                    {
                        _homeBody = FlightGlobals.GetHomeBody();
                    }
                    double           localTime = Sun.Instance.GetLocalTimeAtPosition(Utils.KscLatitude, Utils.KscLongitude, _homeBody);
                    Enums.TimesOfDay tod       = Enums.TimeToTimeOfDay(localTime);

                    if (SoundtrackEditor.CurrentSituation.timeOfDay != tod)
                    {
                        SoundtrackEditor.CurrentSituation.timeOfDay = tod;
                        changed = true;
                    }
                }
            }
            else
            {
                SoundtrackEditor.CurrentSituation.paused = Enums.Selector.False;
            }

            if (changed)
            {
                SoundtrackEditor.Instance.OnSituationChanged();
            }
        }