/// <summary>
        /// Load the main song browser app.
        /// </summary>
        internal static void OnLoad()
        {
            if (Instance != null)
            {
                return;
            }

            new GameObject("Beat Saber SongBrowser Plugin").AddComponent <SongBrowserApplication>();

            SongBrowserApplication.MainProgressBar = SongBrowser.UI.ProgressBar.Create();

            Plugin.Log.Info("SongBrowser Plugin OnLoad Complete");
        }
Beispiel #2
0
        /// <summary>
        /// Load the main song browser app.
        /// </summary>
        internal static void OnLoad()
        {
            if (Instance != null)
            {
                return;
            }

            new GameObject("Beat Saber SongBrowser Plugin").AddComponent <SongBrowserApplication>();

            SongBrowserApplication.MainProgressBar = SongBrowser.UI.ProgressBar.Create();

            Console.WriteLine("SongBrowser Plugin Loaded()");
        }