public MainWindow()
 {
     InitializeComponent();
       LogFiles_Click(null, null);
       rawLog = new SolforgeRawLog();
       gameState = new SolforgeGame();
       rawLog.MaxTurnNumber = 1000000;
       rawLog.setGame(gameState);
       rawLog.rawLogText = Clipboard.GetText();
 }
 public void setGame(SolforgeGame game)
 {
     m_gameState = game;
 }