Beispiel #1
0
 public void WaitForData(System.Net.Sockets.Socket soc)
 {
     try
     {
         if (pfnWorkerCallBack == null)
         {
             pfnWorkerCallBack = new AsyncCallback(OnDataReceived);
         }
         CSocketPacket theSocPkt = new CSocketPacket();
         theSocPkt.thisSocket = soc;
         // now start to listen for any data...
         soc.BeginReceive(theSocPkt.dataBuffer, 0, theSocPkt.dataBuffer.Length, SocketFlags.None, pfnWorkerCallBack, theSocPkt);
     }
     catch (SocketException se)
     {
         MessageBox.Show(se.Message);
     }
 }
Beispiel #2
0
 public void OnDataReceived(IAsyncResult asyn)
 {
     try
     {
         CSocketPacket theSockId = (CSocketPacket)asyn.AsyncState;
         //end receive...
         int iRx = 0;
         iRx = theSockId.thisSocket.EndReceive(asyn);
         char[] chars          = new char[iRx + 1];
         System.Text.Decoder d = System.Text.Encoding.UTF8.GetDecoder();
         int           charLen = d.GetChars(theSockId.dataBuffer, 0, iRx, chars, 0);
         System.String szData  = new System.String(chars);
         txtDataRx.Text = txtDataRx.Text + szData;
         WaitForData(m_socWorker);
     }
     catch (ObjectDisposedException)
     {
         System.Diagnostics.Debugger.Log(0, "1", "\nOnDataReceived: Socket has been closed\n");
     }
     catch (SocketException se)
     {
         MessageBox.Show(se.Message);
     }
 }