Beispiel #1
0
        public void handleGameInfo(NetworkMessage msg)
        {
            GameInfo infoMsg = Deserialize <GameInfo> (msg.reader.ReadBytesAndSize());

            if (infoMsg.gameOver == false || isGameOver)
            {
                return;
            }

            /* OLD Code */
            addFinalUpdate(infoMsg.winnerColor);
            foreach (int[] crash in infoMsg.crashPos)
            {
                localRenderer.displayCrash(new Vector2(crash[0], crash[1]));
            }
            gameOver();
            CurrentGame.gameOver(getGameOverText(infoMsg.winnerColor));
        }