Beispiel #1
0
 public SnakeObject(Vector2 position, SnakeMinigame gameInstance)
 {
     this.position = position;
     GameInstance  = gameInstance;
     DrawColor     = Color.White;
     Resize();
 }
Beispiel #2
0
 public Collectible(Vector2 position, int index, bool isCollectible, SnakeMinigame gameInstance) : base(position, gameInstance)
 {
     Index = index;
     LoadTextures();
     DrawColor = Color.Yellow;
     Resize();
 }
Beispiel #3
0
 public Board(SnakeMinigame gameInstance)
     : base(Vector2.Zero, gameInstance)
 {
     Objects     = new List <SnakeObject>();
     Turns       = new Dictionary <Point, Direction>();
     DrawColor   = GameInstance.BoardColor;
     DrawTexture = GameInstance.BoardTexture;
     Paused      = true;
     GameOver    = false;
 }
Beispiel #4
0
        public override void Entry(IModHelper helper)
        {
            monitor         = Monitor;
            SnakeMod.helper = helper;
            helper.Events.GameLoop.GameLaunched += (o, e) =>
            {
                sdata = new CustomObjectData("Snake", "Snake/0/-300/Crafting -9/Play 'Snake by Platonymous' at home!/true/true/0/Snake", helper.Content.Load <Texture2D>(@"Assets/arcade.png"), Color.White, bigCraftable: true, type: typeof(SnakeMachine));

                if (Helper.ModRegistry.GetApi <IMobilePhoneApi>("aedenthorn.MobilePhone") is IMobilePhoneApi api)
                {
                    Texture2D appIcon = Helper.Content.Load <Texture2D>(Path.Combine("assets", "mobile_app_icon.png"));
                    bool      success = api.AddApp(Helper.ModRegistry.ModID + "MobileSnake", "Snake", () =>
                    {
                        Game1.currentMinigame = new SnakeMinigame(helper);
                    }, appIcon);
                }
            };
            helper.Events.GameLoop.SaveLoaded += (o, e) =>
            {
                if (Game1.IsMasterGame)
                {
                    SnakeMinigame.HighscoreTable = helper.Data.ReadSaveData <HighscoreList>("Platonymous.SnakeAcrcade.Highscore");
                    if (SnakeMinigame.HighscoreTable == null)
                    {
                        SnakeMinigame.HighscoreTable = new HighscoreList();
                    }

                    Monitor.Log("Loading Highscores");

                    foreach (Highscore h in SnakeMinigame.HighscoreTable.Entries)
                    {
                        Monitor.Log(h.Name + ": " + h.Value);
                    }
                }
                addToCatalogue();
            };


            helper.Events.GameLoop.Saving += (o, e) =>
            {
                if (Game1.IsMasterGame)
                {
                    helper.Data.WriteSaveData <HighscoreList>("Platonymous.SnakeAcrcade.Highscore", SnakeMinigame.HighscoreTable);
                }
            };

            highscoreReceiver = new PyResponder <bool, Highscore>(highscoreReceiverName, (score) =>
            {
                if (Game1.IsMasterGame)
                {
                    Monitor.Log("Received Highscore from " + score.Name + "(" + score.Value + ")");
                    SnakeMinigame.setScore(score.Name, score.Value);
                    PyNet.sendRequestToAllFarmers <bool>(highscoreListReceiverName, SnakeMinigame.HighscoreTable, null, serializationType: PyTK.Types.SerializationType.JSON);
                }
                return(true);
            }, 60, requestSerialization: SerializationType.JSON);

            highscoreReceiver.start();

            highscoreListReceiver = new PyResponder <bool, HighscoreList>(highscoreListReceiverName, (score) =>
            {
                if (!Game1.IsMasterGame)
                {
                    Monitor.Log("Received Highscore Update");

                    foreach (Highscore h in score.Entries)
                    {
                        Monitor.Log(h.Name + ": " + h.Value);
                    }

                    SnakeMinigame.HighscoreTable = score;
                }
                return(true);
            }, 40, requestSerialization: SerializationType.JSON);

            highscoreListReceiver.start();

            helper.Events.Multiplayer.PeerContextReceived += (s, e) =>
            {
                if (Game1.IsMasterGame)
                {
                    PyUtils.setDelayedAction(5000, () => PyNet.sendRequestToAllFarmers <bool>(highscoreListReceiverName, SnakeMinigame.HighscoreTable, null, serializationType: PyTK.Types.SerializationType.JSON));
                }
            };
        }
 public SnakesHead(SnakeMinigame gameInstance)
     : base(gameInstance.Board.position, gameInstance)
 {
     DrawColor   = GameInstance.SnakeColor;
     DrawTexture = GameInstance.SpriteSheet;
 }