Beispiel #1
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 25);

            Walls walls = new Walls(80, 25);
            walls.Draw();

            Point p = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);
            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80,25, '$');
            Point food = foodCreator.CreateFood();
            food.Draw();

            while (true) {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food)) {
                    food = foodCreator.CreateFood();
                    food.Draw();
                } else {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable) {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            // Рисуем границы
            Walls wall = new Walls(80, 25);
            wall.Draw();

            //рисуем змею
            Point p = new Point(4, 5, '*');
            Snake snake = new Snake(p, 5, Direction.RIGHT);
            snake.Draw();

            //создаём еду
            FoodCreator foodCeator = new FoodCreator(78, 23, '$');
            Point food = foodCeator.CreateFood();
            food.Draw();

            while (true)
            {

                if (snake.crossingWall() || snake.crossingBody()) // проверка столкновения
                {
                    Console.Clear();
                    Console.WriteLine("Ты проиграл!");
                    Console.ReadLine();
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCeator.CreateFood();
                    while (true)
                    {
                        if (snake.goodEat(food))
                        {
                            food.Draw();
                            break;
                        }
                        else
                            food = foodCeator.CreateFood();
                    }
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.iMoveTo(key.Key);
                }
            }
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            //размер окна
            Console.SetWindowSize(80, 25);

            //рисуем рамку
            Walls walls = new Walls(80, 25);

            walls.Draw();

            //отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.DrawLine();

            //еда
            FoodCreator foodCreator = new FoodCreator(80, 25, '&');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            //управление стрелками и созданием еды
            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    //если змея врезалась в стену или свой хвост, то останавливаем игру
                    break;
                }
                if (snake.Eat(food))
                {
                    //если змея кушает еду, то создаем новую
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    //постоянное движение змейки
                    snake.Move();
                }
                //задержка
                Thread.Sleep(100);

                //следит за нажатыми клавишами. для управления змеей
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #4
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(1, 1);
            Console.SetBufferSize(80, 25);
            Console.SetWindowSize(80, 25);
            Console.CursorVisible = false;

            Console.WriteLine("Правила игры: Нельзя врезаться в стену. Чтобы змейка росла - нужно есть @!");
            Console.ReadLine();

            Walls walls = new Walls(80, 25);

            walls.Draw();

            // Отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '@');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                    snake.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
            WriteGameOver();
            Console.ReadLine();
        }
Beispiel #5
0
        static void Main(string[] args)
        {
            Walls walls = new Walls(80, 25);

            walls.Draw();

            Point tale  = new Point(2, 12, '*');
            Snake snake = new Snake(tale, 7, Direction.right);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(78, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Show();

            Console.SetCursorPosition(0, 0);
            Console.Write("Score: 0");
            int s = 0;

            while (true)
            {
                if (walls.isHit(snake.points.Last()) || snake.IsHit())
                {
                    break;
                }


                if (snake.Eat(food))
                {
                    s++;
                    Console.SetCursorPosition(0, 0);
                    Console.Write("Score: " + s);
                    Thread.Sleep(10);
                    food = foodCreator.CreateFood();
                    food.Show();
                }


                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }

                Thread.Sleep(150);
                snake.Move();
            }
            Console.SetCursorPosition(30, 12);
            Console.WriteLine("OLOLO!!!!!!!!!!!!!!!!!");
            Console.ReadLine();
        }
Beispiel #6
0
        static void Main(string[] args)
        {
            //Console.SetBufferSize( 80, 24);
            Console.SetWindowSize(80, 25);
            //HorizontalLine upLine = new HorizontalLine(0, 78, 0, '+');
            //Draw(upLine);
            //HorizontalLine downLine = new HorizontalLine(0, 78, 24, '+');
            //Draw(downLine);

            //VerticalLine leftLine = new VerticalLine(0, 24, 0, '+');
            //VerticalLine rightLine = new VerticalLine(0, 24, 78, '+');
            //Draw(leftLine);
            //Draw(rightLine);
            Walls walls = new Walls(80, 25);

            walls.Draw();

            Point  p      = new Point(4, 5, '*');
            Figure fSnake = new Snake(p, 4, Direction.RIGHT);

            Draw(fSnake);
            Snake snake = (Snake)fSnake;

            FoodCreator foodCreator = new FoodCreator(78, 24, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();
            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }
                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
            //Console.ReadKey();
        }
Beispiel #7
0
        static void Main(string[] args)
        {
            //задание границ окна
            Console.SetWindowSize(80, 25);
            Console.SetBufferSize(80, 25);

            // границы карты
            Walls walls = new Walls(80, 25);

            walls.Draw();

            //создание еды
            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            //создание змейки
            Point d2    = new Point(6, 9, '*');
            Snake snake = new Snake(d2, 3, Directions.RIGHT);

            snake.Drow();

            //управляемое движение змейки
            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    Console.Write("Игра закончена!");
                    Console.ReadLine();
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }
                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #8
0
        static void Main(string[] args)
        {
            Console.CursorVisible = false;
            Console.SetBufferSize(80, 25);
            //Рамочки
            HorizontalLine lineUp = new HorizontalLine(0, 78, 0, '+');

            lineUp.Draw();
            HorizontalLine lineDown = new HorizontalLine(0, 78, 24, '+');

            lineDown.Draw();
            VerticalLine lineLeft = new VerticalLine(0, 24, 0, '+');

            lineLeft.Draw();
            VerticalLine lineRight = new VerticalLine(0, 24, 78, '+');

            lineRight.Draw();

            //Змійка
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();


            FoodCreator foodCreator = new FoodCreator(80, 25, '@');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(200);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #9
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(1, 1);
            Console.SetBufferSize(80, 25);
            Console.SetWindowSize(80, 25);

            Walls walls = new Walls(80, 25);

            walls.Draw();

            //Отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    Console.WriteLine("Game Over");
                    Console.ReadLine();
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
                Thread.Sleep(100);
                snake.Move();
            }
        }
Beispiel #10
0
        private static void Main(string[] args)
        {
            int x = 80, y = 25;

            Console.SetWindowSize(x, y);

            Walls walls = new Walls(x, y);

            walls.Draw();

            // Отрисовка змейки
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.Right);

            snake.Draw();

            // Отрисовка точки - еды
            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            // Движение змейки
            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    Console.SetCursorPosition(x / 2 - 5, y / 2);
                    Console.Write("GAME OVER!");
                    Console.ReadKey();
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #11
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(120, 31);
            HorizontalLine GorizontalLine1 = new HorizontalLine(0, 120, 0, '+');

            GorizontalLine1.Draw();
            HorizontalLine GorizontalLine2 = new HorizontalLine(0, 120, 29, '+');

            GorizontalLine2.Draw();
            VerticalLine VerticalLine1 = new VerticalLine(0, 29, 0, '+');

            VerticalLine1.Draw();
            VerticalLine VerticalLine2 = new VerticalLine(0, 29, 119, '+');

            VerticalLine2.Draw();

            // точки
            Point p = new Point(4, 5, '*');
            // p.Draw();
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(120, 31, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();


            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }
                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
                Thread.Sleep(100);
                snake.Move();
            }
        }
Beispiel #12
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(80, 25);
            Console.SetBufferSize(80, 25);
            Console.CursorVisible = false;

            // Отрисовка рамочки
            HorizontalLine upLine    = new HorizontalLine(0, 78, 0, '+');
            HorizontalLine downLine  = new HorizontalLine(0, 78, 24, '+');
            VerticalLine   leftLine  = new VerticalLine(0, 24, 0, '+');
            VerticalLine   rightLine = new VerticalLine(0, 24, 78, '+');

            upLine.Draw();
            downLine.Draw();
            leftLine.Draw();
            rightLine.Draw();


            // Отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #13
0
        static void Main()
        {
            System.Console.SetWindowSize(80, 26);
            Console.CursorVisible = false;

            var walls = new Walls(80, 25);

            walls.Draw();

            var startPoint = new Point(5, 5, '*');

            var snake = new Snake(startPoint, 4, Direction.Right);

            snake.Draw();

            ShowCounter(snake.GetCount());

            var foodCreator = new FoodCreator(80, 25, '$');
            var food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    ChangeCounter(snake.GetCount());
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo keyInfo = Console.ReadKey();
                    snake.ChangeDirection(keyInfo.Key);
                }
            }
            ShowGameOverMessage();
            Console.ReadKey();
        }
Beispiel #14
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(120, 30);

            Walls walls = new Walls(120, 30);

            walls.Draw();


            // отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            Console.CursorVisible = false;

            FoodCreator foodCreator = new FoodCreator(120, 30, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
            // Console.ReadLine();
        }
Beispiel #15
0
        static void Main(string[] args)
        {
            bool IsGaming = true;

            SetWindowSize(80, 25);
            SetBufferSize(80, 25);

            var walls = new Walls(80, 25);

            walls.Draw();

            Snake snake = new Snake(new Point(5, 3, '*'), 5, Direction.Down);

            snake.Draw();

            var   foodCreator = new FoodCreator(80, 25);
            Point food        = foodCreator.CreateFood();

            food.Draw();

            while (IsGaming)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    IsGaming = false;
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }

                if (KeyAvailable)
                {
                    ConsoleKeyInfo key = ReadKey();
                    snake.HandleKey(key);
                }
                Thread.Sleep(100);
                snake.Move();
            }

            if (!IsGaming)
            {
                Write("Game over! You've failed!\n");
                Read();
            }
        }
Beispiel #16
0
        static void Main(string[] args)
        {
            Console.CursorVisible = false;
            //Console.SetBufferSize(80, 25);
            Thread myThread = new Thread(new ThreadStart(MissionImpossible));
            Walls  walls    = new Walls(80, 25);

            myThread.Start(); // запускаем поток
            walls.Draw();

            // Отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
            WriteGameOver();


            Console.ReadLine();
        }
Beispiel #17
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(MAP_WIDTH, MAP_HEIGHT);
            Console.SetBufferSize(MAP_WIDTH, MAP_HEIGHT);
            Console.CursorVisible = false;

            Walls walls = new Walls(MAP_WIDTH, MAP_HEIGHT);

            walls.Draw();

            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.Right);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(MAP_WIDTH, MAP_HEIGHT, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    GameOver();
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }

            Console.ReadLine();
        }
Beispiel #18
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 25);
            Walls walls = new Walls(80, 25);
            walls.Draw();

            Point p = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);
            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point food = foodCreator.CreateFood();
            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
                Thread.Sleep(100);
            }
            Console.ForegroundColor = ConsoleColor.Yellow;
            int y = 9;
            WriteLine("============================", 26, y++);
            WriteLine("Game over", 35, y++);
            WriteLine("", 26, y += 2);
            WriteLine("Created by:  Oleg Glytenko", 28, y++);
            WriteLine("My first game!!!", 32, y++);
            WriteLine("============================", 26, y++);
            Console.SetCursorPosition(0, 0);
            Thread.Sleep(1000);
            Console.ReadKey();
        }
Beispiel #19
0
        static void Main(string[] args)
        {
            //Set field size
            Console.SetBufferSize(80, 25);



            Walls walls = new Walls(80, 25);

            walls.Draw();

            //Drow snake points
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 5, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '#');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    Console.ReadKey();
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(50);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #20
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80,25);

            // Отрисовка рамки
            HorizontalLine upLine = new HorizontalLine(0, 78, 0, '+');
            HorizontalLine downLine = new HorizontalLine(0, 78, 24, '+');
            VerticalLine leftLine = new VerticalLine(0, 24, 0, '+');
            VerticalLine rightLine = new VerticalLine(0, 24, 78, '+');
            upLine.Drow();
            downLine.Drow();
            leftLine.Drow();
            rightLine.Drow();

            // Отрисовка точек
            Point p = new Point(4,5,'*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);
            snake.Drow();

            // Еда
            FoodCreator foodCreator = new FoodCreator(80,25,'$');
            Point food = foodCreator.CreateFood();
            food.Draw();

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);

                }
                Thread.Sleep(100);
                snake.Move();
            }
        }
Beispiel #21
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 25);

            Walls walls = new Walls(80, 25);

            walls.Draw();

            //Drawing the Snake
            Point p     = new Point(4, 10, '*');
            Snake snake = new Snake(p, 3, Direction.RIGHT);

            snake.Drow();

            //генерируем еду
            FoodCreator foodCreator = new FoodCreator(80, 26, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();


            while (true)//создаем бесконечный цикл
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }

                if (snake.Eat(food))//если съела то появляется новая точка
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(70);                           // делаем задержку

                if (Console.KeyAvailable)                   //проверяем нажата ли какая либо клавиша
                {
                    ConsoleKeyInfo key = Console.ReadKey(); //считываем нажатую клавишу
                    snake.HandleKey(key.Key);               //обработка нажатия
                }
                //если ничего не нажато или нажаты Не стрелки, то змейка продолжает двигаться в "предыдущем" направлении
            }
        }
Beispiel #22
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 25);

            Walls walls = new Walls(80, 25);

            walls.Draw();

            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Drow();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            Console.ForegroundColor = ConsoleColor.Yellow;
            food.Draw();
            Console.ForegroundColor = ConsoleColor.Red;

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    Console.ForegroundColor = ConsoleColor.Yellow;
                    food.Draw();
                    Console.ForegroundColor = ConsoleColor.Red;
                }
                else
                {
                    snake.Move();
                }
                Thread.Sleep(100);
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandeKey(key.Key);
                }
            }
            WriteGameOver();
            Console.ReadLine();
        }
Beispiel #23
0
        static void Main(string[] args)
        {
            Console.CursorVisible = false;

            Walls walls = new Walls(80, 25);

            walls.Draw();

            Point p     = new Point(7, 3, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }

            WriteGameOver();
            Console.ReadLine();
        }
Beispiel #24
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(Console.WindowWidth, Console.WindowHeight);

            // Рамка
            Walls walls = new Walls(Console.WindowWidth, Console.WindowHeight);
            walls.Draw();

            //Змея
            Point p = new Point(4,5);
            Snake snake = new Snake(p, 4, Direction.RIGHT);
            snake.Draw();

            //Еда
            FoodCreator foodCreator = new FoodCreator(Console.WindowWidth, Console.WindowHeight, '$');
            Point food = foodCreator.CreateFood();
            Console.ForegroundColor = ConsoleColor.Cyan;
            food.Draw();
            Console.ResetColor();

            //Двигаем
            while(true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                    break;
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    Console.ForegroundColor = ConsoleColor.Cyan;
                    food.Draw();
                    Console.ResetColor();
                }
                else snake.Move();
                Thread.Sleep(200);
                if (Console.KeyAvailable)
                {
                    snake.HandleKey(Console.ReadKey().Key);
                }
            }
            Console.SetCursorPosition(Console.WindowWidth / 2, Console.WindowHeight / 2);
            snake.Clear();
            food.Clear();
            Console.ForegroundColor = ConsoleColor.Red;
            Console.WriteLine("Good Bye!");
            Console.ResetColor();
            Console.ReadLine();
        }
Beispiel #25
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(X_MAX, Y_MAX);
            Console.CursorVisible = false;

            Wall walls = new Wall(X_MAX, Y_MAX);

            walls.Draw();

            int   centerX = (int)(X_MAX / 2);
            int   centerY = (int)(Y_MAX / 2);
            Point start   = new Point(centerX, centerY, '+');

            Random rand = new Random();

            Snake snake = new Snake(start, 3, (Direction)rand.Next(3));

            snake.Draw();

            FoodCreator creator = new FoodCreator(X_MAX, Y_MAX, '$');
            Point       food    = creator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.isHit(snake) || snake.isHitTale())
                {
                    break;
                }

                if (snake.IsSnakeEat(food))
                {
                    food = creator.CreateFood();
                    food.Draw();
                }

                if (Console.KeyAvailable)
                {
                    snake.HandleKey(Console.ReadKey());
                }

                snake.Move();
                snake.Draw();
                Thread.Sleep(100);
            }
        }
Beispiel #26
0
        static void Main(string[] args)
        {
            Walls walls = new Walls(80,25);
            walls.Draw();

            Point tale = new Point(2, 12, '*');
            Snake snake = new Snake(tale,7,Direction.right);
            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(78,25,'$');
            Point food = foodCreator.CreateFood();
            food.Show();

            Console.SetCursorPosition(0, 0);
            Console.Write("Score: 0");
            int s = 0;

            while (true)
            {
                if (walls.isHit(snake.points.Last()) || snake.IsHit())
                {
                    break;
                }

                if (snake.Eat(food))
                {
                    s++;
                    Console.SetCursorPosition(0, 0);
                    Console.Write("Score: "+s);
                    Thread.Sleep(10);
                    food = foodCreator.CreateFood();
                    food.Show();
                }

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }

                Thread.Sleep(150);
                snake.Move();
            }
            Console.SetCursorPosition(30, 12);
            Console.WriteLine("OLOLO!!!!!!!!!!!!!!!!!");
            Console.ReadLine();
        }
Beispiel #27
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 25);

            Wall wall = new Wall(80, 25, '%');
            wall.Drow();
            /*VerticalLine vert_line_left = new VerticalLine(24, 0, 79, '%');
            vert_line_left.Drow();

            VerticalLine vert_line_right = new VerticalLine(24, 0, 0, '%');
            vert_line_right.Drow();

            HorizontalLine hor_line_bottom = new HorizontalLine(0, 78, 24, '%');
            hor_line_bottom.Drow();

            HorizontalLine hor_line_top = new HorizontalLine(0, 78, 0, '%');
            hor_line_top.Drow();*/

            Point start = new Point(15, 5, '*');
            Snake snake = new Snake(start, 8, Direction.RIGHT);
            snake.Drow();

            FoodCreator createfood = new FoodCreator(80, 25, '$');
            Point food = createfood.CreateFood();
            food.Drow();

            while(true)
            {
                if(wall.IsHit(snake) || snake.IsHitTail() )
                {
                    break;
                }
                if(snake.Eat(food))
                {
                    food = createfood.CreateFood();
                    food.Drow();
                }
                if(Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key);
                }
                Thread.Sleep(100);
                snake.Move();
            }
        }
Beispiel #28
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(80, 25);
            Console.SetBufferSize(80, 25);
            Console.CursorVisible = false;

            while (true)
            {
                Walls walls = new Walls(80, 25);
                walls.Draw();

                Point p     = new Point(4, 5, '*');
                Snake snake = new Snake(p, 4, Direction.RIGHT);
                snake.Draw();

                FoodCreator foodCreator = new FoodCreator(80, 25, '$');
                Point       food        = foodCreator.CreateFood();
                food.Draw();

                while (true)
                {
                    if (walls.IsHit(snake) || snake.IsHitTail())
                    {
                        Menu menu = new Menu();
                        menu.Mn();
                        break;
                    }
                    else if (snake.Eat(food))
                    {
                        food = foodCreator.CreateFood();
                        food.Draw();
                    }
                    else
                    {
                        snake.Move();
                    }
                    Thread.Sleep(100);

                    if (Console.KeyAvailable)
                    {
                        ConsoleKeyInfo key = Console.ReadKey();
                        snake.Handl(key.Key);
                    }
                }
            }
        }
Beispiel #29
0
        static void Main(string[] args)
        {
            //Сделать курсор невидимым
            Console.CursorVisible = false;
            //Задаем размер поля и стен
            Console.SetBufferSize(120, 50);
            Walls walls = new Walls(80, 25);

            walls.Draw();

            //Отрисовка змейки
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();
            //Создаем еду
            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
                Thread.Sleep(100);
            }

            Console.ReadLine();
        }
Beispiel #30
0
        static void Main(string[] args)

        {
            Title title = new Title();
            Walls walls = new Walls();

            walls.Draw();
            title.Menu();

            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(70, 27, '*');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    title.GameOver(walls, snake);
                    break;
                }

                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(90);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }
Beispiel #31
0
        static void Main(string[] args)
        {
            Console.CursorVisible = false;
            Console.Clear();

            Walls walls = new Walls(80, 20);

            walls.Draw();

            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.Right);

            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(80, 20, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (walls.isHit(snake) || snake.isHitTail())
                {
                    break;
                }

                if (snake.Eat(food))
                {
                    food.Draw();
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo keyInfo = Console.ReadKey();
                    snake.HandleKey(keyInfo);
                }
            }
        }
Beispiel #32
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(HEIGHT, WIDTH);
            Walls walls = new Walls(HEIGHT, WIDTH);

            walls.Draw();



            FoodCreator foodCreator = new FoodCreator(WIDTH, HEIGHT, 'p');
            Point       food        = foodCreator.CreateFood();

            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();
            food.Draw();

            while (true)
            {
                if (walls.IsHit(snake) || snake.IsHitTail())
                {
                    break;
                }
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                    snake.Draw();
                }
                else
                {
                    snake.Move();
                }
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key);
                }
                Thread.Sleep(100);
                snake.Move();
            }

            Console.ReadLine();
        }
Beispiel #33
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(120, 30);

            //The frame is drawn
            HorizontalLine upLine = new HorizontalLine(0, 118, 0, '+');
            HorizontalLine downLine = new HorizontalLine(0, 118, 29, '+');
            VerticalLine leftLine = new VerticalLine(0, 29, 0, '+');
            VerticalLine rightLine = new VerticalLine(0, 29, 118, '+');
            upLine.Draw();
            downLine.Draw();
            leftLine.Draw();
            rightLine.Draw();

            //The points are drawn
            Point p = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);
            snake.Draw();

            FoodCreator foodCreator = new FoodCreator(129, 30, '$');
            Point food = foodCreator.CreateFood();
            food.Draw();

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandlKey(key.Key);
                }
            }
        }
Beispiel #34
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 25);
            int speed = 100;
            GameObjects gameObjects = new GameObjects();
            char sym = '$';

            // Создадим и отобразим стены. Так же занесём их в список объектов
            Walls walls = new Walls('+');
            gameObjects.Add(walls);

            // Создадим змейку
            Snake snake = new Snake(new Point(2, 3, '*'), 3, Direction.RIGHT);
            gameObjects.Add(snake);
            // Создадим еду
            FoodCreator foodCreator = new FoodCreator('$');
            foodCreator.CreateFood(gameObjects, 1);
            gameObjects.Add(foodCreator);

            while(true)
            {
                if (gameObjects.Intersect(snake))
                {
                    Figure intersectFigure = new Figure();
                    int intersectObjectNum = gameObjects.GetIntersectObjectNum(snake);
                    intersectFigure = gameObjects.GetObject(intersectObjectNum);
                    if(intersectFigure.GetObjectType() == ObjectTypes.FOOD)
                    {
                        gameObjects.DeleteObject(intersectObjectNum);
                        snake.Eat();
                        FoodCreator foodCreator2 = new FoodCreator('$');
                        foodCreator2.CreateFood(gameObjects, 2);
                        gameObjects.Add(foodCreator2);
                    }
                    else
                    {
                        Console.SetCursorPosition(10, 10);
                        Console.ForegroundColor = ConsoleColor.DarkRed;
                        Console.WriteLine("Game Over");
                        Console.ReadLine();
                        break;
                    }
                }
                // Проверим нажата ли кнопка
                if (Console.KeyAvailable)
                {
                    // Если таки нажата, то изменим направление в соответсвии с нажатием
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandelKey(key.Key);
                }
                Thread.Sleep(speed);
                snake.Move();
            }
        }
Beispiel #35
0
        static void Main(string[] args)
        {
            int Width = 80;
            int Height = 45;
            Console.SetBufferSize(Width, Height);
            Console.SetWindowSize(Width - 1, Height - 1);

            Obstacles border = new Obstacles();
            border.setBorder(Width, Height);
            border.setObstacles(Width, Height);

            Point p1 = new Point(2, 2, '*');
            Snake snake = new Snake(p1, 3, Direction.Right);
            snake.Drow();

            FoodCreator foodCreator = new FoodCreator(Width - 3, Height - 3, '#');
            Point food = foodCreator.CreateFood();
            food.Draw();
            int k = 150;

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                    k -= 5;
                }

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.Pressure(key.Key);
                }

                Thread.Sleep(k);
                snake.Move();
                Console.SetCursorPosition(0, 0);
            }
        }
Beispiel #36
0
        public static void Main(string[] args)
        {
            Walls walls = new Walls( 79, 24 );
            walls.Draw();

            // Отрисовка точек
            Point p = new Point( 4, 5, '*' );
            Snake snake = new Snake( p, 4, Direction.RIGHT );
            snake.Draw();

            FoodCreator foodCreator = new FoodCreator( 77, 22, '$' );
            Point food = foodCreator.CreateFood();
            food.Draw();

            while (true)
            {
                if ( walls.IsHit(snake) || snake.IsHitTail() )
                {
                    break;
                }
                if(snake.Eat( food ) )
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep( 100 );
                if ( Console.KeyAvailable )
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey( key.Key );
                }
            }
            WriteGameOver();
            Console.ReadLine();
        }
Beispiel #37
0
        static void Main(string[] args)
        {
            int t;
            Console.WriteLine("      Выберите свой уровень игры:\nвысокий - 1, средний - 2 или низкий - 3");
            ConsoleKeyInfo cinf= Console.ReadKey();
            t = (cinf.KeyChar - 48) * 100;
            Console.Clear();
            Console.SetBufferSize(80, 25);
            Walls wall = new Walls(80, 25);
            wall.Drow();

            Point p1 = new Point(3, 3, '*',ColorSnake.WHITE);
            Snake sn = new Snake(p1, 5, Direction.RIGHT);
            sn.Draw();
            FoodCreator fc = new FoodCreator(80, 25, '$',ColorSnake.YELLOW);
            Point food = fc.CreateFood();
            food.Draw();
            while (true)
            {
                if (wall.IsHit(sn) || sn.IsHitTail())
                    break;
                if (sn.Eat(food))
                {
                    food = fc.CreateFood();
                    food.Draw();
                }
                else
                    sn.Move();
                Thread.Sleep(t);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    sn.HandleKey(key.Key);
                }
            }
            Console.Clear();
            Console.WriteLine("   Игра окончена! \nСпасибо за внимание.");
            Console.ReadLine();
        }
Beispiel #38
0
        static void Main(string[] args)
        {
            Console.ForegroundColor = ConsoleColor.Green;   // Welcome to the Matrix

            Console.SetBufferSize(120, 30); // Set console window size

            Point point = new Point(4, 5, '@'); // Start snake position and default snake symbol
            Hero snake = new Hero(point, 4, Direction.RIGHT); // point = start dir. position and snake symbol, 4 = default snake lenght, default direction
            snake.DrawFigure();

            FoodCreator foodCreator = new FoodCreator(100, 25, '#'); // Max range of food spawn and default food symbol
            Point foodPoint = foodCreator.CreateFood();
            foodPoint.DrawPoint();

            Walls walls = new Walls(120, 25); // Max x and y position of walls
            walls.DrawWalls();

            while (true)
            {

                if (snake.Eat(foodPoint))
                {
                    foodPoint = foodCreator.CreateFood();
                    foodPoint.DrawPoint();
                } else
                {
                    snake.MoveHero();
                }
                Thread.Sleep(300);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.ChangeDirectionKey(key.Key);
                }

            }
        }
Beispiel #39
0
        static void Main(string[] args)
        {
            int TARGET_SNAKE_LENGTH;
            int result;

            TARGET_SNAKE_LENGTH = 10;

            Console.SetBufferSize(80, 25);

            Walls walls = new Walls(80, 25);
            walls.Draw();

            ShowMenu();

            while (true)
            {
                ConsoleKeyInfo action = Console.ReadKey();
                if (action.Key == ConsoleKey.S)
                {
                    Console.Clear();
                    walls.Draw();
                    result = 0;

                    Point p = new Point(40, 12, '*');
                    Snake snake = new Snake(p, 5, Direction.LEFT);
                    snake.Draw();

                    FoodCreator foodCreator = new FoodCreator(80, 25, '&');
                    Point food = foodCreator.CreateFood();
                    food.Draw();

                    while (true)
                    {

                        if (walls.IsHit(snake) || snake.IsHitTail())
                        {
                            result = 0;
                            break;
                        }
                        if (snake.GetLength() >= TARGET_SNAKE_LENGTH)
                        {
                            result = 1;
                            break;
                        }
                        if (snake.Eat(food))
                        {
                            food = foodCreator.CreateFood();
                            food.Draw();
                        }
                        else
                        {
                            snake.Move();
                        }

                        Thread.Sleep(300);

                        if (Console.KeyAvailable)
                        {
                            ConsoleKeyInfo key = Console.ReadKey();
                            snake.HandleKey(key.Key);
                        }
                    }
                    Console.Clear();
                    walls.Draw();
                    ShowMenu();
                    if (result==1)
                        ShowMessage("ПОЗДРАВЛЯЕМ! ВЫ ВЫИГРАЛИ.");
                    else
                        ShowMessage("ВЫ ПРОИГРАЛИ. ПОПРОБУЙТЕ ЕЩЁ РАЗ.");
                }
                else if (action.Key == ConsoleKey.E)
                {
                    break;
                }
            }

            /*
            Console.SetCursorPosition(32, 12);
            Console.ForegroundColor = ConsoleColor.Green;
            Console.WriteLine("===============");
            Console.SetCursorPosition(33, 13);
            Console.WriteLine("ИГРА ОКОНЧЕНА");
            Console.SetCursorPosition(32, 14);
            Console.WriteLine("===============");
            Console.ReadLine();
            */
        }