static void WriteBoard(Board b) { //fps timer sw.Start(); int _count = 0; foreach (char c in b.IterateBoard()) { _count++; if (_count == b.Width) { Console.WriteLine(); _count = 0; } else { Console.Write(c); } } sw.Stop(); Console.Title = $"Snake - FPS: {1000 / sw.ElapsedMilliseconds}"; //measure of draw speed, not game speed sw.Reset(); }