private void ToEdit(object parameter) { Player player = parameter as Player; if (player != null) { CurrentViewModel = new AddEdit(player); } }
private void ToAdd() { CurrentViewModel = new AddEdit(null); }
private void ToEdit(object parameter) { Player player = parameter as Player; if (player != null) { CurrentViewModel = new AddEdit(player); } }
private void ToAdd() { CurrentViewModel = new AddEdit(null); }