Beispiel #1
0
        private void Export(object sender, EventArgs args)
        {
            BNTX bn = this;

            SaveFileDialog sfd = new SaveFileDialog();

            sfd.FileName = "textures.bntx";

            sfd.Filter =
                "Supported Formats|*.bntx;|" +
                "All files(*.*)|*.*";

            if (sfd.ShowDialog() == DialogResult.OK)
            {
                File.WriteAllBytes(sfd.FileName, BNTXFile);
            }
        }
Beispiel #2
0
        private void Replace(object sender, EventArgs args)
        {
            BNTX bn = this;

            OpenFileDialog ofd = new OpenFileDialog();

            ofd.Filter =
                "Supported Formats|*.bntx;|" +
                "All files(*.*)|*.*";

            if (ofd.ShowDialog() == DialogResult.OK)
            {
                byte[] newBntx = File.ReadAllBytes(ofd.FileName);


                FileData f = new FileData(newBntx);
                f.endian = Endianness.Little;


                bn.Nodes.Clear();
                bn.Read(f);
            }
        }
Beispiel #3
0
 public BntxEditor(BNTX bntx) : this()
 {
     SelectBntx(bntx);
 }
Beispiel #4
0
 public void SelectBntx(BNTX b)
 {
     bntx = b;
     FillForm();
 }
Beispiel #5
0
        public void Read(FileData f, BNTX bntx) //Docs thanks to AboodXD!!
        {
            ImageKey         = "texture";
            SelectedImageKey = "texture";

            f.Skip(4);

            int  BRTISize1 = f.ReadInt();
            long BRTISize2 = f.ReadInt64();

            surf = new TegraX1Swizzle.Surface();
            ushort Flags = (ushort)f.ReadShort();

            surf.dim      = (sbyte)f.ReadByte();
            surf.tileMode = (sbyte)f.ReadByte();
            surf.swizzle  = (ushort)f.ReadShort();
            surf.numMips  = (ushort)f.ReadShort();
            uint numSamples = (uint)f.ReadInt();

            surf.format = (uint)f.ReadInt();
            DataType    = (byte)(surf.format & 0xFF);
            uint accessFlags = (uint)f.ReadInt();

            surf.width  = f.ReadInt();
            surf.height = f.ReadInt();
            surf.depth  = f.ReadInt();
            int FaceCount = f.ReadInt();

            surf.sizeRange = f.ReadInt();
            uint unk38 = (uint)f.ReadInt();
            uint unk3C = (uint)f.ReadInt();
            uint unk40 = (uint)f.ReadInt();
            uint unk44 = (uint)f.ReadInt();
            uint unk48 = (uint)f.ReadInt();
            uint unk4C = (uint)f.ReadInt();

            surf.imageSize = f.ReadInt();
            surf.alignment = f.ReadInt();
            int ChannelType = f.ReadInt();
            int TextureType = f.ReadInt();

            Text = f.ReadString((int)f.ReadInt64() + BNTX.temp + 2, -1);
            long ParentOffset = f.ReadInt64();
            long PtrsOffset   = f.ReadInt64();

            format = surf.format;

            surf.data = new List <byte[]>();

            uint blk_dim = Formats.blk_dims(surf.format >> 8);

            blkWidth  = blk_dim >> 4;
            blkHeight = blk_dim & 0xF;

            f.Seek((int)PtrsOffset + BNTX.temp);
            long firstMipOffset = f.ReadInt64();

            surf.data.Add(f.GetSection((int)firstMipOffset + BNTX.temp, surf.imageSize));
            for (int mipLevel = 1; mipLevel < surf.numMips; mipLevel++)
            {
                long dataOff = f.ReadInt64();
                surf.data.Add(f.GetSection((int)dataOff + BNTX.temp, (int)firstMipOffset + surf.imageSize - (int)dataOff));
                //    Debug.WriteLine($"{Name} Height {surf.height}wdith = {surf.width}allignment = {surf.alignment}blkwidth = {blkWidth}blkheight = {blkHeight}blkdims = {blk_dim} format = {surf.format} datatype = {DataType} dataoffset = {dataOff}");
            }
            bpp = Formats.bpps(surf.format >> 8);

            int target = 0;

            if (bntx.target == "NX  ")
            {
                target = 1;
            }

            int blockHeightLog2 = surf.sizeRange & 7;

            int linesPerBlockHeight = (1 << blockHeightLog2) * 8;
            int blockHeightShift    = 0;

            for (int mipLevel = 0; mipLevel < surf.numMips; mipLevel++)
            {
                uint width  = (uint)Math.Max(1, surf.width >> mipLevel);
                uint height = (uint)Math.Max(1, surf.height >> mipLevel);

                uint size = TegraX1Swizzle.DIV_ROUND_UP(width, blkWidth) * TegraX1Swizzle.DIV_ROUND_UP(height, blkHeight) * bpp;

                if (TegraX1Swizzle.pow2_round_up(TegraX1Swizzle.DIV_ROUND_UP(height, blkWidth)) < linesPerBlockHeight)
                {
                    blockHeightShift += 1;
                }

                byte[] result = TegraX1Swizzle.deswizzle(width, height, blkWidth, blkHeight, target, bpp, (uint)surf.tileMode, (uint)surf.alignment, Math.Max(0, blockHeightLog2 - blockHeightShift), surf.data[mipLevel], 0);
                //Create a copy and use that to remove uneeded data
                result_ = new byte[size];
                Array.Copy(result, 0, result_, 0, size);
                texture.mipmaps.Add(result_);
            }

            LoadFormats(texture, surf.format, 0, surf.width, surf.height);

            texture.width  = surf.width;
            texture.height = surf.height;

            Width  = surf.width;
            Height = surf.height;
        }