public void DestoryVehicle(int vehicleID) { if (Simulator.TESTMODE) Simulator.UI.AddMessage("System", "Destory Vehicle ID : " + vehicleID); VehicleRecord record = new VehicleRecord(Simulator.getCurrentTime(), vehicleList[vehicleID].travelTime_total, (vehicleList[vehicleID].travelDistace_pixel * Simulator.mapScale), vehicleList[vehicleID].travelTime_waiting); Simulator.DataManager.AddVehicleRecord(record); Simulator.UI.RemoveVehicle(vehicleList[vehicleID]); vehicleList.Remove(vehicleID); }
public void AddVehicleRecord(VehicleRecord record) { this.vehicleRecords.Add(record); }