Beispiel #1
0
        public static Server Create(int port)
        {
            ServerConfiguration config = PeerUtils.LoadConfigurationAsset <ServerConfiguration>(SlimNet.Constants.ServerConfigName);

            config.Port = port;

            return(new Server(config));
        }
Beispiel #2
0
        public override void BeforeActorStart(Actor actor)
        {
            PeerUtils.CreateGameObject(actor);

            GameObject go = GameObjectMap.Retrieve(actor);

            go.transform.position = Converter.Convert(actor.Transform.Position);
            go.transform.rotation = Converter.Convert(actor.Transform.Rotation);
        }
Beispiel #3
0
 public override void BeforeSimulate()
 {
     PeerUtils.CopyTransformsToSlimNet(Context);
 }
Beispiel #4
0
 public static Client Create()
 {
     return(new Client(PeerUtils.LoadConfigurationAsset <ClientConfiguration>(SlimNet.Constants.ClientConfigName)));
 }