Beispiel #1
0
        private void Awake()
        {
            if (instance != null)
            {
                Destroy(this);
                return;
            }

            instance = this;

            if (this.EntityObjectPool == null)
            {
                this.EntityObjectPool = (EntityObjectPool)FindObjectOfType(typeof(EntityObjectPool));
            }

            if (this.GameBehaviour != null)
            {
                this.GameBehaviour.GameChanged += this.OnGameChanged;
            }
        }
        private void Awake()
        {
            if (instance != null)
            {
                Destroy(this);
                return;
            }

            instance = this;

            if (this.EntityObjectPool == null)
            {
                this.EntityObjectPool = (EntityObjectPool)FindObjectOfType(typeof(EntityObjectPool));
            }

            if (this.GameBehaviour != null)
            {
                this.GameBehaviour.GameChanged += this.OnGameChanged;
            }
        }