void Start()
        {
            m_modIsEnabled = GetModEnabledState();

            UIView v = UIView.GetAView();
            m_needToRestartGamePanel = v.AddUIComponent(typeof(NeedToRestartGamePanel)) as NeedToRestartGamePanel;

            InvokeRepeating("CheckIfModGotActivated", 0, 2);
        }
        void Start()
        {
            m_modIsEnabled = GetModEnabledState();

            UIView v = UIView.GetAView();

            m_needToRestartGamePanel = v.AddUIComponent(typeof(NeedToRestartGamePanel)) as NeedToRestartGamePanel;

            InvokeRepeating("CheckIfModGotActivated", 0, 2);
        }