Beispiel #1
0
        public AudioStateGraphEditor(AudioControllerEditorWindow editor)
        {
            this._Editor = editor;

            this.Selection = new Skill.Editor.UI.SelectableCollection <Skill.Editor.UI.ISelectable>();
            this.Selection.SelectionChanged += Selection_SelectionChanged;

            _Background = new Box()
            {
                Row = 0
            };
            this.Controls.Add(_Background);

            _ConnectionHost = new AudioConnectionHost(this)
            {
                Row = 0
            };
            this.Controls.Add(_ConnectionHost);

            _Panel = new Skill.Editor.UI.ZoomPanel()
            {
                Row = 0, MinZoomFactor = 0.6f, MaxZoomFactor = 1.0f
            };
            this.Controls.Add(_Panel);

            this._MultiSelector = new Skill.Editor.UI.MultiSelector <Skill.Editor.UI.ISelectable>(this, Selection)
            {
                Row = 1
            };
            this.Controls.Add(_MultiSelector);

            this.WantsMouseEvents = true;
            this.ContextMenu      = new GraphContextMenu(this);
        }
        private void CreateBox2()
        {
            Grid grid = new Grid()
            {
                Row = 1, Column = 0, Padding = new Thickness(2)
            };

            _PnlItems = grid;
            grid.ColumnDefinitions.Add(1, GridUnitType.Star);
            grid.ColumnDefinitions.Add(1, GridUnitType.Star);

            grid.RowDefinitions.Add(32, GridUnitType.Pixel);
            grid.RowDefinitions.Add(24, GridUnitType.Pixel);
            grid.RowDefinitions.Add(1, GridUnitType.Star);

            Box box = new Box()
            {
                Row = 0, Column = 0, RowSpan = 10, ColumnSpan = 10
            };

            grid.Controls.Add(box);

            _BtnCopyKeys = new Skill.Framework.UI.Button()
            {
                Row = 0, Column = 0, ColumnSpan = 2, Width = 46, HorizontalAlignment = HorizontalAlignment.Center, Margin = new Thickness(2)
            };
            _BtnCopyKeys.Content.tooltip = "Copy keys to translate dictionary";

            _SourceCaption = new Box()
            {
                Row = 1, Column = 0
            }; _SourceCaption.Content.text = "Source";
            _TranslateCaption = new Box()
            {
                Row = 1, Column = 1
            }; _TranslateCaption.Content.text = "Translate";

            _ListBox = new Skill.Framework.UI.ListBox()
            {
                Row = 2, Column = 0, ColumnSpan = 2, Margin = new Thickness(2)
            };
            _ListBox.BackgroundVisible = true;
            _ListBox.DisableFocusable();
            _ListBox.AlwayShowVertical = true;
            _ListBox.AutoScroll        = true;

            grid.Controls.Add(_BtnCopyKeys);
            grid.Controls.Add(_SourceCaption);
            grid.Controls.Add(_TranslateCaption);
            grid.Controls.Add(_ListBox);

            _Frame.Controls.Add(grid);
        }
Beispiel #3
0
        public TextureBrushGrid(int brushSize = 64)
        {
            LoadBrushes(brushSize);
            _BrushBg = new Skill.Framework.UI.Box()
            {
                Row = 0, Column = 0
            };
            _BrushSelectionGrid = new Skill.Framework.UI.SelectionGrid()
            {
                Row = 0, Column = 0, XCount = 10
            };
            for (int i = 0; i < _Brushes.Length; i++)
            {
                Skill.Framework.UI.SelectionGridItem item = new Skill.Framework.UI.SelectionGridItem();
                item.Name          = _Brushes[i].Brush.name;
                item.Content.image = _Brushes[i].Brush;
                _BrushSelectionGrid.Items.Add(item);
            }

            this.Controls.Add(_BrushBg);
            this.Controls.Add(_BrushSelectionGrid);

            _TryToLoadStyle = false;
        }
Beispiel #4
0
        private void CreateUI()
        {
            _ChangeCheck = new ChangeCheck();
            _ChangeCheck.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star);
            _ChangeCheck.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star);

            _ChangeCheck.RowDefinitions.Add(24, Skill.Framework.UI.GridUnitType.Pixel);  // _BtnAdd , _BtnRemove
            _ChangeCheck.RowDefinitions.Add(164, Skill.Framework.UI.GridUnitType.Pixel); // _PointsScrollView
            _ChangeCheck.RowDefinitions.Add(86, Skill.Framework.UI.GridUnitType.Pixel);  // _PnlPoperties
            _ChangeCheck.RowDefinitions.Add(130, Skill.Framework.UI.GridUnitType.Pixel); //_PnlTools

            _BtnAdd = new Button()
            {
                Row = 0, Column = 0
            }; _BtnAdd.Content.text = "Add"; _BtnAdd.Content.tooltip = "Add new point the end of the path."; _BtnAdd.Content.image = Resources.UITextures.Plus;
            _BtnRemove = new Button()
            {
                Row = 0, Column = 1
            }; _BtnRemove.Content.text = "Remove"; _BtnRemove.Content.tooltip = "Remove selected point."; _BtnRemove.Content.image = Resources.UITextures.Minus;
            _PointsScrollView          = new Skill.Framework.UI.ScrollView()
            {
                Row = 1, Column = 0, ColumnSpan = 2, AlwayShowVertical = true, Padding = new Skill.Framework.UI.Thickness(0, 2)
            };
            _GridPoints = new Skill.Framework.UI.SelectionGrid()
            {
                XCount = 5
            };
            _PointsScrollView.Controls.Add(_GridPoints);
            _PointsScrollView.RenderAreaChanged += _PointsScrollView_RenderAreaChanged;

            _SelectedPointPropertiesBackground = new Skill.Framework.UI.Box()
            {
                Row = 2, Column = 0, ColumnSpan = 2
            };
            _PnlPoperties = new Skill.Framework.UI.StackPanel()
            {
                Row = 2, Column = 0, ColumnSpan = 2, Orientation = Skill.Framework.UI.Orientation.Vertical, Padding = new Skill.Framework.UI.Thickness(2)
            };

            _FFTime = new FloatField()
            {
                Height = 16, Margin = new Skill.Framework.UI.Thickness(0, 2, 0, 4)
            }; _FFTime.Label.text = "Time";
            _VFValue = new Vector3Field()
            {
                Height = 20
            }; _VFValue.Label.text = "Position";
            _VFInTangent           = new Vector3Field()
            {
                Height = 20
            }; _VFInTangent.Label.text = "InTangent";
            _VFOutTangent = new Vector3Field()
            {
                Height = 20
            }; _VFOutTangent.Label.text = "OutTangent";

            _PnlPoperties.Controls.Add(_FFTime);
            _PnlPoperties.Controls.Add(_VFValue);
            _PnlPoperties.Controls.Add(_VFInTangent);
            _PnlPoperties.Controls.Add(_VFOutTangent);

            _PnlTools = new Skill.Framework.UI.Grid()
            {
                Row = 5, Column = 0, ColumnSpan = 2, Padding = new Skill.Framework.UI.Thickness(2)
            };
            _PnlTools.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star);
            _PnlTools.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star);
            _PnlTools.ColumnDefinitions.Add(2, Skill.Framework.UI.GridUnitType.Star);

            _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); // _LmGroundLayer
            _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); // _BtnGroundAll , _BtnGroundSelected
            _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); // _LblFLinearTime
            _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star);
            _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star);

            _LmGroundLayer = new LayerMaskField()
            {
                Row = 0, Column = 0, ColumnSpan = 3, Layers = _Path.GroundLayer, Margin = new Framework.UI.Thickness(2)
            }; _LmGroundLayer.Label.text = "Ground Layer";
            _BtnGroundSelected           = new Button()
            {
                Row = 1, Column = 0, ColumnSpan = 2, Margin = new Skill.Framework.UI.Thickness(2, 2)
            }; _BtnGroundSelected.Content.text = "Ground Selected"; _BtnGroundSelected.Content.tooltip = "put selected on ground";
            _BtnGroundAll = new Button()
            {
                Row = 1, Column = 2, Margin = new Skill.Framework.UI.Thickness(2, 2)
            }; _BtnGroundAll.Content.text = "Ground All"; _BtnGroundAll.Content.tooltip = "put all points on ground";

            _LblFLinearTime = new LabelField()
            {
                Row = 2, Column = 0, Margin = new Skill.Framework.UI.Thickness(0, 2)
            }; _LblFLinearTime.Label.text = "Time";
            _FFLinearTime = new FloatField()
            {
                Row = 2, Column = 1, Margin = new Skill.Framework.UI.Thickness(0, 2), Value = _Path.PathTime
            };
            _BtnSetLinearTime = new Button()
            {
                Row = 2, Column = 2, Margin = new Skill.Framework.UI.Thickness(2, 2)
            }; _BtnSetLinearTime.Content.text = "Set Time by Distance"; _BtnSetLinearTime.Content.tooltip = "Set time of nodes by relative distance";

            _SliSmoothValue = new Skill.Editor.UI.Slider()
            {
                Row = 3, Column = 0, ColumnSpan = 3, MinValue = 0.0f, MaxValue = 1.0f, Value = _Path.SmoothValue
            }; _SliSmoothValue.Label.text = "Smooth Value";
            _BtnSmoothCurve = new Button()
            {
                Row = 4, Column = 0, ColumnSpan = 2, Margin = new Skill.Framework.UI.Thickness(2, 2)
            }; _BtnSmoothCurve.Content.text = "Smooth Curve"; _BtnSmoothCurve.Content.tooltip = "Smooth the in and out tangents of the keys.";
            _BtnSmoothPoint = new Button()
            {
                Row = 4, Column = 2, Margin = new Skill.Framework.UI.Thickness(2, 2)
            }; _BtnSmoothPoint.Content.text = "Smooth Point"; _BtnSmoothPoint.Content.tooltip = "Smooth the in and out tangents of the selected key.";

            _PnlTools.Controls.Add(_LmGroundLayer);
            _PnlTools.Controls.Add(_BtnGroundSelected);
            _PnlTools.Controls.Add(_BtnGroundAll);
            _PnlTools.Controls.Add(_LblFLinearTime);
            _PnlTools.Controls.Add(_FFLinearTime);
            _PnlTools.Controls.Add(_BtnSetLinearTime);
            _PnlTools.Controls.Add(_SliSmoothValue);
            _PnlTools.Controls.Add(_BtnSmoothPoint);
            _PnlTools.Controls.Add(_BtnSmoothCurve);


            _ChangeCheck.Controls.Add(_BtnAdd);
            _ChangeCheck.Controls.Add(_BtnRemove);
            _ChangeCheck.Controls.Add(_PointsScrollView);
            _ChangeCheck.Controls.Add(_SelectedPointPropertiesBackground);
            _ChangeCheck.Controls.Add(_PnlPoperties);
            _ChangeCheck.Controls.Add(_PnlTools);

            _Frame = new Skill.Framework.UI.Frame("EditorFrame");
            _Frame.Grid.Controls.Add(_ChangeCheck);

            _BtnAdd.Click               += _BtnAdd_Click;
            _BtnRemove.Click            += _BtnRemove_Click;
            _ChangeCheck.Changed        += _ChangeCheck_Changed;
            _GridPoints.SelectedChanged += _GridPoints_SelectedChanged;

            _FFTime.ValueChanged       += SelectedPoint_ValueChanged;
            _VFValue.ValueChanged      += SelectedPoint_ValueChanged;
            _VFInTangent.ValueChanged  += SelectedPoint_ValueChanged;
            _VFOutTangent.ValueChanged += SelectedPoint_ValueChanged;

            _FFLinearTime.ValueChanged += _FFLinearTime_ValueChanged;
            _BtnSmoothPoint.Click      += _BtnSmoothPoint_Click;
            _BtnSmoothCurve.Click      += _BtnSmoothCurve_Click;
            _BtnSetLinearTime.Click    += _BtnSetLinearTime_Click;

            _SliSmoothValue.ValueChanged += _SliSmoothValue_ValueChanged;

            _LmGroundLayer.LayersChanged += _LmGroundLayer_LayersChanged;
            _BtnGroundSelected.Click     += _BtnGroundSelected_Click;
            _BtnGroundAll.Click          += _BtnGroundAll_Click;
        }
Beispiel #5
0
                public ParameterDifinitionEditor(ListItem owner, ParameterDataCollection data)
                {
                    this._OwnerListItem = owner;
                    this._Data          = data;
                    this.RowDefinitions.Add(24, GridUnitType.Pixel); // title
                    this.RowDefinitions.Add(18, GridUnitType.Pixel); // header
                    this.RowDefinitions.Add(1, GridUnitType.Star);   // items
                    this.RowDefinitions.Add(20, GridUnitType.Pixel); // buttons

                    Skill.Editor.UI.DropShadowLabel title = new UI.DropShadowLabel()
                    {
                        Text = "Parameter Difinition", Height = 20, Margin = new Thickness(0, 0, 0, 4)
                    };
                    this.Controls.Add(title);

                    _HeaderBg = new Box()
                    {
                        Row = 1, Style = (GUIStyle)"RL Header"
                    };
                    this.Controls.Add(_HeaderBg);
                    _Header = new Grid()
                    {
                        Row = 1
                    };
                    _Header.ColumnDefinitions.Add(1, GridUnitType.Star);
                    _Header.ColumnDefinitions.Add(2, GridUnitType.Star);
                    _Header.ColumnDefinitions.Add(2, GridUnitType.Star);
                    _Header.Controls.Add(new Label()
                    {
                        Column = 0, Text = "Type"
                    });
                    _Header.Controls.Add(new Label()
                    {
                        Column = 1, Text = "Name"
                    });
                    _Header.Controls.Add(new Label()
                    {
                        Column = 2, Text = "Default Value"
                    });
                    this.Controls.Add(_Header);


                    _LbItems = new Framework.UI.ListBox()
                    {
                        Row = 2
                    };
                    _LbItems.DisableFocusable();
                    _LbItems.BackgroundVisible = true;
                    _LbItems.Background.Style  = (GUIStyle)"RL Background";
                    this.Controls.Add(_LbItems);

                    _PnlButtons = new Grid()
                    {
                        Row = 3
                    };
                    _PnlButtons.ColumnDefinitions.Add(1, GridUnitType.Star);
                    _PnlButtons.ColumnDefinitions.Add(20, GridUnitType.Pixel); // btn add
                    _PnlButtons.ColumnDefinitions.Add(20, GridUnitType.Pixel); // btn remove
                    this.Controls.Add(_PnlButtons);

                    _BtnAdd = new Button {
                        Column = 1
                    };
                    _PnlButtons.Controls.Add(_BtnAdd);

                    _BtnRemove = new Button()
                    {
                        Column = 2, IsEnabled = false
                    };
                    _PnlButtons.Controls.Add(_BtnRemove);

                    _LbItems.SelectionChanged += _LbItems_SelectionChanged;
                    _BtnAdd.Click             += _BtnAdd_Click;
                    _BtnRemove.Click          += _BtnRemove_Click;

                    for (int i = 0; i < _Data.Count; i++)
                    {
                        ParameterItem item = new ParameterItem(_OwnerListItem, _Data[i]);
                        _LbItems.Items.Add(item);
                    }
                }
Beispiel #6
0
        public GraphEditor(AnimationTreeEditorWindow editor)
        {
            this._Editor = editor;

            this.Selection = new UI.SelectableCollection <AnimNodeItem>();
            this.Selection.SelectionChanged += Selection_SelectionChanged;

            this._MainPanel = new Grid();
            this._MainPanel.RowDefinitions.Add(20, GridUnitType.Pixel);
            this._MainPanel.RowDefinitions.Add(1, GridUnitType.Star);
            this.Controls.Add(_MainPanel);

            _Background = new Box()
            {
                Row = 1
            };
            this._MainPanel.Controls.Add(_Background);

            _Panel = new UI.ZoomPanel()
            {
                Row = 1
            };
            this._MainPanel.Controls.Add(_Panel);

            this._MultiSelector = new UI.MultiSelector <AnimNodeItem>(this, Selection)
            {
                Row = 1
            };
            this._MainPanel.Controls.Add(_MultiSelector);

            this.WantsMouseEvents       = true;
            this._MainPanel.ContextMenu = new GraphContextMenu(this);

            _ToolbarPanel = new Grid()
            {
                Row = 0
            };
            _ToolbarPanel.ColumnDefinitions.Add(180, GridUnitType.Pixel);
            _ToolbarPanel.ColumnDefinitions.Add(1, GridUnitType.Star);
            this._MainPanel.Controls.Add(_ToolbarPanel);

            _ToolbarBg = new Box()
            {
                Column = 1
            };
            this._ToolbarPanel.Controls.Add(_ToolbarBg);

            _ToolbarAlignButtons = new UniformGrid()
            {
                Rows = 1, Columns = 6
            };
            this._ToolbarPanel.Controls.Add(_ToolbarAlignButtons);

            _BtnAlignLeft = new Button()
            {
                Column = 0
            };
            _BtnAlignRight = new Button()
            {
                Column = 1
            };
            _BtnAlignTop = new Button()
            {
                Column = 2
            };
            _BtnAlignBottom = new Button()
            {
                Column = 3
            };
            _BtnAlignCenteredHorizontal = new Button()
            {
                Column = 4
            };
            _BtnAlignCenteredVertical = new Button()
            {
                Column = 5
            };


            _BtnAlignLeft.Content.tooltip               = "align nodes top";
            _BtnAlignRight.Content.tooltip              = "align nodes bottom";
            _BtnAlignTop.Content.tooltip                = "align nodes left";
            _BtnAlignBottom.Content.tooltip             = "align nodes right";
            _BtnAlignCenteredHorizontal.Content.tooltip = "align nodes centered horizontal";
            _BtnAlignCenteredVertical.Content.tooltip   = "align nodes centered vertical";


            _ToolbarAlignButtons.Controls.Add(_BtnAlignLeft);
            _ToolbarAlignButtons.Controls.Add(_BtnAlignRight);
            _ToolbarAlignButtons.Controls.Add(_BtnAlignTop);
            _ToolbarAlignButtons.Controls.Add(_BtnAlignBottom);
            _ToolbarAlignButtons.Controls.Add(_BtnAlignCenteredHorizontal);
            _ToolbarAlignButtons.Controls.Add(_BtnAlignCenteredVertical);

            _BtnAlignLeft.Click               += _BtnAlignLeft_Click;
            _BtnAlignRight.Click              += _BtnAlignRight_Click;
            _BtnAlignTop.Click                += _BtnAlignTop_Click;
            _BtnAlignBottom.Click             += _BtnAlignBottom_Click;
            _BtnAlignCenteredHorizontal.Click += _BtnAlignCenteredHorizontal_Click;
            _BtnAlignCenteredVertical.Click   += _BtnAlignCenteredVertical_Click;

            EnableToolbar();
        }
Beispiel #7
0
        private void CreateTextPanel()
        {
            _TextPanel = new Grid()
            {
                Row = 1, Padding = new Thickness(2)
            };
            _TextPanel.ColumnDefinitions.Add(1, GridUnitType.Star);
            _TextPanel.ColumnDefinitions.Add(2, GridUnitType.Star);
            _TextPanel.ColumnDefinitions.Add(17, GridUnitType.Pixel);
            _TextPanel.ColumnDefinitions.Add(30, GridUnitType.Pixel);

            _TextPanel.RowDefinitions.Add(24, GridUnitType.Pixel);
            _TextPanel.RowDefinitions.Add(30, GridUnitType.Pixel);
            _TextPanel.RowDefinitions.Add(30, GridUnitType.Pixel);
            _TextPanel.RowDefinitions.Add(1, GridUnitType.Star);

            Box box = new Box()
            {
                Row = 0, Column = 0, RowSpan = 10, ColumnSpan = 10
            };

            _TextPanel.Controls.Add(box);


            _NameCaption = new Box()
            {
                Row = 0, Column = 0
            }; _NameCaption.Content.text = "Key";
            _ValueCaption = new Box()
            {
                Row = 0, Column = 1
            }; _ValueCaption.Content.text = "Value";

            _ListBox = new Skill.Framework.UI.ListBox()
            {
                Row = 1, RowSpan = 3, Column = 0, ColumnSpan = 3, Margin = new Thickness(2)
            };
            _ListBox.BackgroundVisible = true;
            _ListBox.DisableFocusable();
            _ListBox.AlwayShowVertical = true;
            _ListBox.AutoScroll        = true;

            _BtnAdd = new Skill.Framework.UI.Button()
            {
                Row = 1, Column = 3, Margin = new Thickness(2)
            }; _BtnAdd.Content.tooltip = "Add";
            _BtnRemove = new Skill.Framework.UI.Button()
            {
                Row = 2, Column = 3, Margin = new Thickness(2)
            }; _BtnAdd.Content.tooltip = "remove selected";
            _BtnSave = new Skill.Framework.UI.Button()
            {
                Row = 3, Column = 3, Margin = new Thickness(2, 2, 2, 4), VerticalAlignment = VerticalAlignment.Bottom, Height = 28
            }; _BtnSave.Content.tooltip = "Save Changes";

            _TextPanel.Controls.Add(_NameCaption);
            _TextPanel.Controls.Add(_ValueCaption);
            _TextPanel.Controls.Add(_BtnAdd);
            _TextPanel.Controls.Add(_BtnRemove);
            _TextPanel.Controls.Add(_BtnSave);
            _TextPanel.Controls.Add(_ListBox);

            _BtnSave.Click            += _BtnSave_Click;
            _BtnAdd.Click             += _BtnAdd_Click;
            _BtnRemove.Click          += _BtnRemove_Click;
            _ListBox.SelectionChanged += _ListBox_SelectionChanged;
        }