public TernaryLerpBlendNode(TernaryLerpBlendNodeDescription nodeDesc, AnimationPackage package)
        {
            Name = nodeDesc.Name;
            BlendPosition = nodeDesc.BlendPosition;
            Child1Position = nodeDesc.Child1NodePosition;
            Child2Position = nodeDesc.Child2NodePosition;
            Child3Position = nodeDesc.Child3NodePosition;

            child1 = AnimationNode.Create(package.NodeDescriptions[nodeDesc.Child1NodeName], package);
            child2 = AnimationNode.Create(package.NodeDescriptions[nodeDesc.Child2NodeName], package);
            child3 = AnimationNode.Create(package.NodeDescriptions[nodeDesc.Child3NodeName], package);

            playbackRate = 1.0f;
            PlaybackRate = nodeDesc.PlaybackRate;
        }
Beispiel #2
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        public TernaryLerpBlendNode(TernaryLerpBlendNodeDescription nodeDesc, AnimationPackage package)
        {
            Name           = nodeDesc.Name;
            BlendPosition  = nodeDesc.BlendPosition;
            Child1Position = nodeDesc.Child1NodePosition;
            Child2Position = nodeDesc.Child2NodePosition;
            Child3Position = nodeDesc.Child3NodePosition;

            child1 = AnimationNode.Create(package.NodeDescriptions[nodeDesc.Child1NodeName], package);
            child2 = AnimationNode.Create(package.NodeDescriptions[nodeDesc.Child2NodeName], package);
            child3 = AnimationNode.Create(package.NodeDescriptions[nodeDesc.Child3NodeName], package);

            playbackRate = 1.0f;
            PlaybackRate = nodeDesc.PlaybackRate;
        }