Beispiel #1
0
        private static TDataType[] ToArray <TDataType>(ExifDataType dataType, ReadOnlySpan <byte> data, ConverterMethod <TDataType> converter)
        {
            int dataTypeSize = (int)ExifDataTypes.GetSize(dataType);
            int length       = data.Length / dataTypeSize;

            var result = new TDataType[length];

            for (int i = 0; i < length; i++)
            {
                ReadOnlySpan <byte> buffer = data.Slice(i * dataTypeSize, dataTypeSize);

                result.SetValue(converter(buffer), i);
            }

            return(result);
        }
Beispiel #2
0
 private static uint GetLength(IExifValue value) => GetNumberOfComponents(value) * ExifDataTypes.GetSize(value.DataType);
Beispiel #3
0
        private bool TryReadValue(out ExifValue exifValue)
        {
            exifValue = default;

            // 2   | 2    | 4     | 4
            // tag | type | count | value offset
            if (this.RemainingLength < 12)
            {
                return(false);
            }

            var          tag      = (ExifTagValue)this.ReadUInt16();
            ExifDataType dataType = EnumUtils.Parse(this.ReadUInt16(), ExifDataType.Unknown);

            // Ensure that the data type is valid
            if (dataType == ExifDataType.Unknown)
            {
                return(false);
            }

            uint numberOfComponents = this.ReadUInt32();

            // Issue #132: ExifDataType == Undefined is treated like a byte array.
            // If numberOfComponents == 0 this value can only be handled as an inline value and must fallback to 4 (bytes)
            if (dataType == ExifDataType.Undefined && numberOfComponents == 0)
            {
                numberOfComponents = 4;
            }

            uint size = numberOfComponents * ExifDataTypes.GetSize(dataType);

            this.TryReadSpan(4, out ReadOnlySpan <byte> offsetBuffer);

            object value;

            if (size > 4)
            {
                int  oldIndex = this.position;
                uint newIndex = this.ConvertToUInt32(offsetBuffer);

                // Ensure that the new index does not overrun the data
                if (newIndex > int.MaxValue)
                {
                    this.AddInvalidTag(new UnkownExifTag(tag));
                    return(false);
                }

                this.position = (int)newIndex;

                if (this.RemainingLength < size)
                {
                    this.AddInvalidTag(new UnkownExifTag(tag));

                    this.position = oldIndex;
                    return(false);
                }

                this.TryReadSpan((int)size, out ReadOnlySpan <byte> dataBuffer);

                value         = this.ConvertValue(dataType, dataBuffer, numberOfComponents);
                this.position = oldIndex;
            }
            else
            {
                value = this.ConvertValue(dataType, offsetBuffer, numberOfComponents);
            }

            exifValue = ExifValues.Create(tag) ?? ExifValues.Create(tag, dataType, numberOfComponents);

            if (exifValue is null)
            {
                this.AddInvalidTag(new UnkownExifTag(tag));
                return(false);
            }

            if (!exifValue.TrySetValue(value))
            {
                return(false);
            }

            return(true);
        }