Beispiel #1
0
        static void Organize()
        {
            List <OnGroupLoadedEvent> temp  = new List <OnGroupLoadedEvent>();
            List <OnGroupLoadedEvent> temp2 = events;
            OnGroupLoadedEvent        temp3 = null;
            int i  = 0;
            int ii = temp2.Count;

            while (i < ii)
            {
                foreach (OnGroupLoadedEvent p in temp2)
                {
                    if (temp3 == null)
                    {
                        temp3 = p;
                    }
                    else if (temp3.priority < p.priority)
                    {
                        temp3 = p;
                    }
                }
                temp.Add(temp3);
                temp2.Remove(temp3);
                temp3 = null;
                i++;
            }
            events = temp;
        }
Beispiel #2
0
 /// <summary>
 /// Create a new group object
 /// </summary>
 /// <param name="Perm">The permission of the group</param>
 /// <param name="maxB">The maxblocks this group can cuboid</param>
 /// <param name="maxUn">The max undo this group can do</param>
 /// <param name="fullName">The group full name</param>
 /// <param name="newColor">The color of the group (Not including the &)</param>
 /// <param name="motd">the custom MOTD for the group</param>
 /// <param name="file">The file path where the current players of this group are stored</param>
 public Group(LevelPermission Perm, int maxB, long maxUn, string fullName, char newColor, string motd, string file)
 {
     Permission = Perm;
     maxBlocks  = maxB;
     maxUndo    = maxUn;
     trueName   = fullName;
     name       = trueName.ToLower();
     color      = "&" + newColor;
     MOTD       = motd;
     fileName   = file;
     playerList = name != "nobody" ? PlayerList.Load(fileName, this) : new PlayerList();
     if (OnGroupLoaded != null)
     {
         OnGroupLoaded(this);
     }
     OnGroupLoadedEvent.Call(this);
 }