Beispiel #1
0
        void Main()
        {
            EnemyBase boss = EnemySimpleFactory.CreateEnemy("Boss");

            Instantiate(Boss, new Vector3(0, 4, 0), Quaternion.identity);
            // boss.transform.position = new Vector3(0, 4, 0);
        }
Beispiel #2
0
 private void Update()
 {
     timer += Time.deltaTime;
     if (timer > 5)
     {
         EnemyBase normalenemy1 = EnemySimpleFactory.CreateEnemy("NormalEnemy");
         Instantiate(NormalEnemy, new Vector3(-4, 4, 0), Quaternion.identity);
         timer = 0;
     }
 }