Beispiel #1
0
 /// <summary>
 /// 向对方发送数据
 /// </summary>
 /// <param name="byteData">数据内容</param>
 /// <param name="clientID">连接标识</param>
 public void SendData(byte[] byteData, int clientID)
 {
     if (byteData.Length == 0)
     {
         return;
     }
     if (_tcpMode == TcpMode.Client)
     {
         if (!Connected)
         {
             onError(_localTcpStruct, _remoteTcpStruct, TcpError.TcpClientNotConnected, null, TcpOptionType.SendData, null); return;
         }
         _ns.Write(byteData, 0, byteData.Length);
     }
     else if (_tcpMode == TcpMode.Server)
     {
         __listen__readTcp pclinet = GetListenClient(clientID);
         if (pclinet != null)
         {
             pclinet.SendData(byteData);
         }
         else
         {
             onError(_localTcpStruct, _remoteTcpStruct, TcpError.TcpClientNotConnected, null, TcpOptionType.SendData, pclinet);
         }
     }
     else
     {
         onError(_localTcpStruct, _remoteTcpStruct, TcpError.UnknownModeOrNotConnected, null, TcpOptionType.SendData, null);
     }
 }
Beispiel #2
0
        /// <summary>
        /// 关闭从监听创建的连接
        /// </summary>
        /// <param name="clientID"></param>
        public void CloseConnect(int clientID)
        {
            __listen__readTcp reader = GetListenClient(clientID);

            try { if (reader != null)
                  {
                      reader.CloseConnect();
                  }
            }
            catch { }
        }
Beispiel #3
0
 private void ReadDataFromListen()
 {
     _listenWork = true;
     while (_listenWork)
     {
         try
         {
             TcpClient         _tc    = _tl.AcceptTcpClient();
             __listen__readTcp reader = new __listen__readTcp(this, ref _tc);
             lock (_tcp_Reader_Array)
                 _tcp_Reader_Array.Add(reader);
             Threads.ExecAsync(reader.Start);
         }
         catch { }
     }
 }
Beispiel #4
0
 private void ReadDataFromListen()
 {
     _listenWork = true;
     while (_listenWork)
     {
         try
         {
             TcpClient _tc = _tl.AcceptTcpClient();
             __listen__readTcp reader = new __listen__readTcp(this, ref _tc);
             lock (_tcp_Reader_Array)
                 _tcp_Reader_Array.Add(reader);
             Threads.ExecAsync(reader.Start);
         }
         catch { }
     }
 }