Beispiel #1
0
        internal override void Run()
        {
            Debug.Assert(InitCallback != null);
            Debug.Assert(RunCallback != null);

            // Initialize the init callback
            InitCallback();

            var runCallback = new SDLMessageLoop.RenderCallback(RunCallback);

            // Run the rendering loop
            try
            {
                SDLMessageLoop.Run(window, () =>
                {
                    if (Exiting)
                    {
                        Destroy();
                        return;
                    }

                    runCallback();
                });
            }
            finally
            {
                if (ExitCallback != null)
                {
                    ExitCallback();
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Runs the specified main loop for the specified windows form.
        /// </summary>
        /// <param name="form">The form.</param>
        /// <param name="renderCallback">The rendering callback.</param>
        /// <exception cref="System.ArgumentNullException">form
        /// or
        /// renderCallback</exception>
        public static void Run(Window form, RenderCallback renderCallback)
        {
            if (form == null)
            {
                throw new ArgumentNullException(nameof(form));
            }
            if (renderCallback == null)
            {
                throw new ArgumentNullException(nameof(renderCallback));
            }

            form.Show();
            using (var renderLoop = new SDLMessageLoop(form))
            {
                while (renderLoop.NextFrame())
                {
                    renderCallback();
                }
            }
        }