public static void UpdateParameters(RenderContext context, CameraComponent camera)
        {
            if (camera == null) throw new ArgumentNullException("camera");

            // Setup viewport size
            var currentViewport = context.GraphicsDevice.Viewport;
            var aspectRatio = currentViewport.AspectRatio;

            // Update the aspect ratio
            if (camera.UseCustomAspectRatio)
            {
                aspectRatio = camera.AspectRatio;
            }

            // If the aspect ratio is calculated automatically from the current viewport, update matrices here
            camera.Update(aspectRatio);

            // Store the current view/projection matrix in the context
            var viewParameters = context.Parameters;
            viewParameters.Set(TransformationKeys.View, camera.ViewMatrix);
            viewParameters.Set(TransformationKeys.Projection, camera.ProjectionMatrix);
            viewParameters.Set(TransformationKeys.ViewProjection, camera.ViewProjectionMatrix);
            viewParameters.Set(CameraKeys.NearClipPlane, camera.NearClipPlane);
            viewParameters.Set(CameraKeys.FarClipPlane, camera.FarClipPlane);
            viewParameters.Set(CameraKeys.VerticalFieldOfView, camera.VerticalFieldOfView);
            viewParameters.Set(CameraKeys.OrthoSize, camera.OrthographicSize);
            viewParameters.Set(CameraKeys.ViewSize, new Vector2(currentViewport.Width, currentViewport.Height));
            viewParameters.Set(CameraKeys.AspectRatio, aspectRatio);

            //viewParameters.Set(CameraKeys.FocusDistance, camera.FocusDistance);
        }