private void MicroThreadCallbackStart(object sender, SchedulerThreadEventArgs e)
        {
            TimeInterval timeInterval;
            int intervalCount;
            lock (threadExecutionIntervals)
            {
                List<TimeInterval> intervals = threadExecutionIntervals[e.ThreadId];
                if (intervals.Count > 0 && !intervals.Last().HasEnded)
                    throw new InvalidOperationException("Starting a new microthread on a thread still running another microthread.");

                timeInterval = new TimeInterval(GetTicksFromStopwatch());
                intervals.Add(timeInterval);
                intervalCount = intervals.Count;
            }

            // Rely on intervals.Count, so must be called after intervals.Add!
            long jobId = GetMicrothreadJobIdFromThreadInfo(e.ThreadId, intervalCount);
            var jobInfo = new MicrothreadNotification(e.ThreadId, e.MicroThread.Id, jobId, timeInterval.StartTime, MicrothreadNotification.NotificationType.JobStarted);

            lock (microthreadNotifications)
            {
                microthreadNotifications.Add(jobInfo);
            }
        }
Beispiel #2
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        public void CommandEnded(CommandBuildStep command)
        {
            lock (lockObject)
            {
                TimeInterval commandInterval = commandExecutionIntervals[command];

                long startTime = commandInterval.StartTime;
                long endTime   = stopWatch.ElapsedTicks;
                commandInterval.End(endTime);

                commandExecutionIntervals.Remove(command);

                foreach (var outputObject in command.Result.OutputObjects)
                {
                    var            outputUrl = outputObject.Key;
                    ObjectAccesses inputAccess;
                    if (objectsAccesses.TryGetValue(outputUrl, out inputAccess))
                    {
                        foreach (TimeInterval <BuildStep> input in inputAccess.Reads.Where(input => input.Object != command && input.Overlap(startTime, endTime)))
                        {
                            logger.Error("Command {0} is writing {1} while command {2} is reading it", command, outputUrl, input.Object);
                        }
                    }

                    ObjectAccesses outputAccess;
                    if (!objectsAccesses.TryGetValue(outputUrl, out outputAccess))
                    {
                        objectsAccesses.Add(outputUrl, outputAccess = new ObjectAccesses());
                    }

                    foreach (var output in outputAccess.Writes.Where(output => output.Object.Key != command && output.Overlap(startTime, endTime)))
                    {
                        if (outputObject.Value != output.Object.Value)
                        {
                            logger.Error("Commands {0} and {1} are both writing {2} at the same time, but they are different objects", command, output.Object, outputUrl);
                        }
                    }

                    outputAccess.Writes.Add(new TimeInterval <KeyValuePair <BuildStep, ObjectId> >(new KeyValuePair <BuildStep, ObjectId>(command, outputObject.Value), startTime, endTime));
                }

                foreach (ObjectUrl inputUrl in command.Result.InputDependencyVersions.Keys)
                {
                    ObjectAccesses outputAccess;
                    if (objectsAccesses.TryGetValue(inputUrl, out outputAccess))
                    {
                        foreach (TimeInterval <KeyValuePair <BuildStep, ObjectId> > output in outputAccess.Writes.Where(output => output.Object.Key != command && output.Overlap(startTime, endTime)))
                        {
                            logger.Error("Command {0} is writing {1} while command {2} is reading it", output.Object, inputUrl, command);
                        }
                    }
                }

                // Notify that we're done reading input files
                List <ObjectUrl> inputFiles;
                if (commandInputFiles.TryGetValue(command, out inputFiles))
                {
                    commandInputFiles.Remove(command);
                    foreach (ObjectUrl input in inputFiles)
                    {
                        objectsAccesses[input].Reads.Single(x => x.Object == command).End(endTime);
                    }
                }

                // "Garbage collection" of accesses
                var newEarliestCommandAliveStartTime = commandExecutionIntervals.Count > 0 ? commandExecutionIntervals.Min(x => x.Value.StartTime) : endTime;
                if (newEarliestCommandAliveStartTime > earliestCommandAliveStartTime)
                {
                    earliestCommandAliveStartTime = newEarliestCommandAliveStartTime;

                    // We can remove objects whose all R/W accesses are "completed" (EndTime is set)
                    // and happened before all the current running commands started, since they won't affect us
                    foreach (var objectAccesses in objectsAccesses.ToList())
                    {
                        if (objectAccesses.Value.Reads.All(x => x.EndTime != 0 && x.EndTime < earliestCommandAliveStartTime) &&
                            objectAccesses.Value.Writes.All(x => x.EndTime != 0 && x.EndTime < earliestCommandAliveStartTime))
                        {
                            objectsAccesses.Remove(objectAccesses.Key);
                        }
                    }
                }
            }
        }