public PersonShooterViewModel(Person person, Shooter shooter) { PersonId = person.PersonId; ShooterId = shooter.ShooterId; FirstName = person.FirstName; LastName = person.LastName; ShooterNumber = shooter.ShooterNumber; DateOfBirth = person.DateOfBirth; }
public UiCollectionShooter(Person person, Shooter shooter, int score) { PersonId = person.PersonId; ShooterId = shooter.ShooterId; FirstName = person.FirstName; LastName = person.LastName; ShooterNumber = shooter.ShooterNumber; DateOfBirth = person.DateOfBirth; CollectionShooterScore = score; }
public static t_person UpdateEntity(this t_person entity, Person person) { entity.FirstName = person.FirstName; entity.LastName = person.LastName; entity.Street = person.Address; entity.Zip = person.ZipCode; entity.City = person.City; entity.Email = person.Email; entity.Phone = person.Phone; entity.BirthDate = person.DateOfBirth; return entity; }
public Person(Person person) { PersonId = person.PersonId; FirstName = person.FirstName; LastName = person.LastName; Address = person.Address; ZipCode = person.ZipCode; City = person.City; Email = person.Email; Phone = person.Phone; DateOfBirth = person.DateOfBirth; }
public void Add(Person person, decimal score, decimal deepShot) { _rankItems.Add(new Tuple<Person, decimal, decimal>(person, score, deepShot)); }
public void Add(Person person, decimal score, ShooterCollection shooterCollection) { if (!_shooterCollectionNames.ContainsKey(shooterCollection.ShooterCollectionId)) _shooterCollectionNames.Add(shooterCollection.ShooterCollectionId, shooterCollection.CollectionName); _rankItems.Add(new Tuple<Person, decimal, int>(person, score, shooterCollection.ShooterCollectionId)); }
public void Add(Person person, decimal score) { _rankItems.Add(new Tuple<Person, decimal>(person, score)); }
private Shooter CreateUnknownShooter(int shooterNumber) { Person person = new Person() { FirstName = "unknown", LastName = "unknown" }; _personDataStore.Create(person); Shooter shooter = new Shooter(); shooter.PersonId = person.PersonId; shooter.ShooterNumber = shooterNumber; _shooterDataStore.Create(shooter); return shooter; }
private void RegisterCreatePersonDialog(IPersonDataStore personDataStore) { _messenger.Register<CreatePersonDialogMessage>(this, x => { var m = new CreatePersonViewModel { Title = "Person erstellen" }; IWindow w = _vs.ExecuteFunction<CreatePersonViewModel, IWindow>((IWindow) Current.MainWindow, m); bool? result = w.ShowDialog(); if (!result.HasValue || !result.Value) return; Person person = new Person { FirstName = m.FirstName, LastName = m.LastName, DateOfBirth = m.DateOfBirth, Address = m.Address, City = m.City, ZipCode = m.ZipCode, Email = m.Email, Phone = m.Phone }; personDataStore.Create(person); _messenger.Send(new RefreshDataFromRepositoriesMessage()); _messenger.Send(new SetSelectedPersonMessage(person.PersonId)); }); }
public static UiShooter FetchPerson(this UiShooter shooter, Person person) { shooter.FirstName = person.FirstName; shooter.LastName = person.LastName; return shooter; }