Beispiel #1
0
 public GlobalDataPackage()
 {
     TextureObjectDictionary = new Dictionary <string, TextureObject>();
     try {
         DeviceXaudio2    = new XAudio2();
         MasteringVoice   = new MasteringVoice(DeviceXaudio2);
         SoundInitSuccess = true;
         BGM_Player       = new Wave_Player(DeviceXaudio2);
     } catch {
         MessageBox.Show("音频设备故障", "Sound Initial Error");
     }
 }
Beispiel #2
0
 public GlobalDataPackage()
 {
     this.TextureObjectDictionary = new Dictionary <string, TextureObject>();
     try
     {
         this.DeviceXaudio2    = new SlimDX.XAudio2.XAudio2();
         this.MasteringVoice   = new MasteringVoice(this.DeviceXaudio2);
         this.SoundInitSuccess = true;
         this.BGM_Player       = new Wave_Player(this.DeviceXaudio2);
     }
     catch
     {
         int num = (int)MessageBox.Show("音频设备故障", "Sound Initial Error");
     }
 }