Beispiel #1
0
        /// <summary>
        /// Datagram_CanSendMessage
        /// </summary>
        public bool CanSendMessage(qsocket_t sock)
        {
            if (sock.sendNext)
                SendMessageNext(sock);

            return sock.canSend;
        }
Beispiel #2
0
 // PrintStats(qsocket_t* s)
 private void PrintStats(qsocket_t s)
 {
     Con.Print("canSend = {0:4}   \n", s.canSend);
     Con.Print("sendSeq = {0:4}   ", s.sendSequence);
     Con.Print("recvSeq = {0:4}   \n", s.receiveSequence);
     Con.Print("\n");
 }
Beispiel #3
0
        public int SendMessage(qsocket_t sock, MsgWriter data)
        {
            if (sock.driverdata == null)
            {
                return(-1);
            }

            qsocket_t sock2 = (qsocket_t)sock.driverdata;

            if ((sock2.receiveMessageLength + data.Length + 4) > Net.NET_MAXMESSAGE)
            {
                Sys.Error("Loop_SendMessage: overflow\n");
            }

            // message type
            int offset = sock2.receiveMessageLength;

            sock2.receiveMessage[offset++] = 1;

            // length
            sock2.receiveMessage[offset++] = (byte)(data.Length & 0xff);
            sock2.receiveMessage[offset++] = (byte)(data.Length >> 8);

            // align
            offset++;

            // message
            Buffer.BlockCopy(data.Data, 0, sock2.receiveMessage, offset, data.Length);
            sock2.receiveMessageLength = IntAlign(sock2.receiveMessageLength + data.Length + 4);

            sock.canSend = false;
            return(1);
        }
Beispiel #4
0
        public int GetMessage(qsocket_t sock)
        {
            if (sock.receiveMessageLength == 0)
            {
                return(0);
            }

            int ret    = sock.receiveMessage[0];
            int length = sock.receiveMessage[1] + (sock.receiveMessage[2] << 8);

            // alignment byte skipped here
            Net.Message.Clear();
            Net.Message.FillFrom(sock.receiveMessage, 4, length);

            length = IntAlign(length + 4);
            sock.receiveMessageLength -= length;

            if (sock.receiveMessageLength > 0)
            {
                Array.Copy(sock.receiveMessage, length, sock.receiveMessage, 0, sock.receiveMessageLength);
            }

            if (sock.driverdata != null && ret == 1)
            {
                ((qsocket_t)sock.driverdata).canSend = true;
            }

            return(ret);
        }
Beispiel #5
0
        public qsocket_t CheckNewConnections()
        {
            if (host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_CONNECT)
            {
                sys.Error("VCR missmatch");
            }

            if (_Next.session == 0)
            {
                ReadNext();
                return(null);
            }

            qsocket_t sock = net.NewSocket();

            sock.driverdata = _Next.session;

            byte[] buf = new byte[net.NET_NAMELEN];
            host.VcrReader.Read(buf, 0, buf.Length);
            sock.address = Encoding.ASCII.GetString(buf);

            ReadNext();

            return(sock);
        }
Beispiel #6
0
        /// <summary>
        /// NET_CanSendMessage
        /// Returns true or false if the given qsocket can currently accept a
        /// message to be transmitted.
        /// </summary>
        public static bool CanSendMessage(qsocket_t sock)
        {
            if (sock == null)
            {
                return(false);
            }

            if (sock.disconnected)
            {
                return(false);
            }

            SetNetTime();

            bool r = _Drivers[sock.driver].CanSendMessage(sock);

            if (_IsRecording)
            {
                _VcrSendMessage.time    = Host.Time;
                _VcrSendMessage.op      = VcrOp.VCR_OP_CANSENDMESSAGE;
                _VcrSendMessage.session = 1; // (long)sock; Uze: todo: do something?
                _VcrSendMessage.ret     = r ? 1 : 0;
                byte[] buf = Sys.StructureToBytes(ref _VcrSendMessage);
                Host.VcrWriter.Write(buf, 0, buf.Length);
            }

            return(r);
        }
Beispiel #7
0
        /// <summary>
        /// NET_SendMessage
        /// Try to send a complete length+message unit over the reliable stream.
        /// returns 0 if the message cannot be delivered reliably, but the connection
        /// is still considered valid
        /// returns 1 if the message was sent properly
        /// returns -1 if the connection died
        /// </summary>
        public Int32 SendMessage(qsocket_t sock, MessageWriter data)
        {
            if (sock == null)
            {
                return(-1);
            }

            if (sock.disconnected)
            {
                Host.Console.Print("NET_SendMessage: disconnected socket\n");
                return(-1);
            }

            SetNetTime();

            var r = _Drivers[sock.driver].SendMessage(sock, data);

            if (r == 1 && sock.driver != 0)
            {
                _MessagesSent++;
            }

            if (_IsRecording)
            {
                _VcrSendMessage.time    = Host.Time;
                _VcrSendMessage.op      = VcrOp.VCR_OP_SENDMESSAGE;
                _VcrSendMessage.session = 1;                 // (long)sock; Uze: todo: do something?
                _VcrSendMessage.ret     = r;
                var buf = Utilities.StructureToBytes(ref _VcrSendMessage);
                Host.VcrWriter.Write(buf, 0, buf.Length);
            }

            return(r);
        }
Beispiel #8
0
        /// <summary>
        /// NET_SendUnreliableMessage
        /// returns 0 if the message connot be delivered reliably, but the connection
        ///		is still considered valid
        /// returns 1 if the message was sent properly
        /// returns -1 if the connection died
        /// </summary>
        public static int SendUnreliableMessage(qsocket_t sock, MsgWriter data)
        {
            if (sock == null)
            {
                return(-1);
            }

            if (sock.disconnected)
            {
                Con.Print("NET_SendMessage: disconnected socket\n");
                return(-1);
            }

            SetNetTime();

            int r = _Drivers[sock.driver].SendUnreliableMessage(sock, data);

            if (r == 1 && sock.driver != 0)
            {
                _UnreliableMessagesSent++;
            }

            if (_IsRecording)
            {
                _VcrSendMessage.time    = Host.Time;
                _VcrSendMessage.op      = VcrOp.VCR_OP_SENDMESSAGE;
                _VcrSendMessage.session = 1;// (long)sock; Uze todo: ???????
                _VcrSendMessage.ret     = r;
                byte[] buf = Sys.StructureToBytes(ref _VcrSendMessage);
                Host.VcrWriter.Write(buf);
            }

            return(r);
        }
Beispiel #9
0
        public int SendUnreliableMessage(qsocket_t sock, MsgWriter data)
        {
            if (sock.driverdata == null)
            {
                return(-1);
            }

            qsocket_t sock2 = (qsocket_t)sock.driverdata;

            if ((sock2.receiveMessageLength + data.Length + sizeof(byte) + sizeof(short)) > Net.NET_MAXMESSAGE)
            {
                return(0);
            }

            int offset = sock2.receiveMessageLength;

            // message type
            sock2.receiveMessage[offset++] = 2;

            // length
            sock2.receiveMessage[offset++] = (byte)(data.Length & 0xff);
            sock2.receiveMessage[offset++] = (byte)(data.Length >> 8);

            // align
            offset++;

            // message
            Buffer.BlockCopy(data.Data, 0, sock2.receiveMessage, offset, data.Length);
            sock2.receiveMessageLength = IntAlign(sock2.receiveMessageLength + data.Length + 4);

            return(1);
        }
Beispiel #10
0
        /// <summary>
        /// SV_CheckForNewClients
        /// </summary>
        public static void CheckForNewClients()
        {
            //
            // check for new connections
            //
            while (true)
            {
                qsocket_t ret = net.CheckNewConnections();
                if (ret == null)
                {
                    break;
                }

                //
                // init a new client structure
                //
                int i;
                for (i = 0; i < svs.maxclients; i++)
                {
                    if (!svs.clients[i].active)
                    {
                        break;
                    }
                }
                if (i == svs.maxclients)
                {
                    sys.Error("Host_CheckForNewClients: no free clients");
                }

                svs.clients[i].netconnection = ret;
                ConnectClient(i);

                net.ActiveConnections++;
            }
        }
Beispiel #11
0
        // NET_Stats_f
        private void Stats_f(CommandMessage msg)
        {
            if (msg.Parameters == null || msg.Parameters.Length == 0)
            {
                Host.Console.Print("unreliable messages sent   = %i\n", Host.Network.UnreliableMessagesSent);
                Host.Console.Print("unreliable messages recv   = %i\n", Host.Network.UnreliableMessagesReceived);
                Host.Console.Print("reliable messages sent     = %i\n", Host.Network.MessagesSent);
                Host.Console.Print("reliable messages received = %i\n", Host.Network.MessagesReceived);
                Host.Console.Print("packetsSent                = %i\n", packetsSent);
                Host.Console.Print("packetsReSent              = %i\n", packetsReSent);
                Host.Console.Print("packetsReceived            = %i\n", packetsReceived);
                Host.Console.Print("receivedDuplicateCount     = %i\n", receivedDuplicateCount);
                Host.Console.Print("shortPacketCount           = %i\n", shortPacketCount);
                Host.Console.Print("droppedDatagrams           = %i\n", droppedDatagrams);
            }
            else if (msg.Parameters[0] == "*")
            {
                foreach (var s in Host.Network.ActiveSockets)
                {
                    PrintStats(s);
                }

                foreach (var s in Host.Network.FreeSockets)
                {
                    PrintStats(s);
                }
            }
            else
            {
                qsocket_t sock    = null;
                var       cmdAddr = msg.Parameters[0];

                foreach (var s in Host.Network.ActiveSockets)
                {
                    if (Utilities.SameText(s.address, cmdAddr))
                    {
                        sock = s;
                        break;
                    }
                }

                if (sock == null)
                {
                    foreach (var s in Host.Network.FreeSockets)
                    {
                        if (Utilities.SameText(s.address, cmdAddr))
                        {
                            sock = s;
                            break;
                        }
                    }
                }
                if (sock == null)
                {
                    return;
                }
                PrintStats(sock);
            }
        }
Beispiel #12
0
        // NET_Stats_f
        private void Stats_f()
        {
            if (cmd.Argc == 1)
            {
                Con.Print("unreliable messages sent   = %i\n", net.UnreliableMessagesSent);
                Con.Print("unreliable messages recv   = %i\n", net.UnreliableMessagesReceived);
                Con.Print("reliable messages sent     = %i\n", net.MessagesSent);
                Con.Print("reliable messages received = %i\n", net.MessagesReceived);
                Con.Print("packetsSent                = %i\n", packetsSent);
                Con.Print("packetsReSent              = %i\n", packetsReSent);
                Con.Print("packetsReceived            = %i\n", packetsReceived);
                Con.Print("receivedDuplicateCount     = %i\n", receivedDuplicateCount);
                Con.Print("shortPacketCount           = %i\n", shortPacketCount);
                Con.Print("droppedDatagrams           = %i\n", droppedDatagrams);
            }
            else if (cmd.Argv(1) == "*")
            {
                foreach (qsocket_t s in net.ActiveSockets)
                {
                    PrintStats(s);
                }

                foreach (qsocket_t s in net.FreeSockets)
                {
                    PrintStats(s);
                }
            }
            else
            {
                qsocket_t sock    = null;
                string    cmdAddr = cmd.Argv(1);

                foreach (qsocket_t s in net.ActiveSockets)
                {
                    if (common.SameText(s.address, cmdAddr))
                    {
                        sock = s;
                        break;
                    }
                }

                if (sock == null)
                {
                    foreach (qsocket_t s in net.FreeSockets)
                    {
                        if (common.SameText(s.address, cmdAddr))
                        {
                            sock = s;
                            break;
                        }
                    }
                }
                if (sock == null)
                {
                    return;
                }
                PrintStats(sock);
            }
        }
Beispiel #13
0
 public bool CanSendMessage(qsocket_t sock)
 {
     if (sock.driverdata == null)
     {
         return(false);
     }
     return(sock.canSend);
 }
Beispiel #14
0
        public bool CanSendMessage(qsocket_t sock)
        {
            if (Host.Time != _Next.time || _Next.op != VcrOp. VCR_OP_CANSENDMESSAGE || _Next.session != SocketToSession(sock))
                Sys.Error("VCR missmatch");

            int ret = Host.VcrReader.ReadInt32();

            ReadNext();

            return ret != 0;
        }
Beispiel #15
0
        /// <summary>
        /// NET_FreeQSocket
        /// </summary>
        public static void FreeSocket(qsocket_t sock)
        {
            // remove it from active list
            if (!_ActiveSockets.Remove(sock))
            {
                Sys.Error("NET_FreeQSocket: not active\n");
            }

            // add it to free list
            _FreeSockets.Add(sock);
            sock.disconnected = true;
        }
Beispiel #16
0
        public void Close(qsocket_t sock)
        {
            if (sock.driverdata != null)
                ((qsocket_t)sock.driverdata).driverdata = null;

            sock.ClearBuffers();
            sock.canSend = true;
            if (sock == _Client)
                _Client = null;
            else
                _Server = null;
        }
Beispiel #17
0
        public bool CanSendMessage(qsocket_t sock)
        {
            if (host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_CANSENDMESSAGE || _Next.session != SocketToSession(sock))
            {
                sys.Error("VCR missmatch");
            }

            int ret = host.VcrReader.ReadInt32();

            ReadNext();

            return(ret != 0);
        }
Beispiel #18
0
        public int SendMessage(qsocket_t sock, MsgWriter data)
        {
            if (host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_SENDMESSAGE || _Next.session != SocketToSession(sock))
            {
                sys.Error("VCR missmatch");
            }

            int ret = host.VcrReader.ReadInt32();

            ReadNext();

            return(ret);
        }
Beispiel #19
0
        public Boolean CanSendMessage(qsocket_t sock)
        {
            if (Host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_CANSENDMESSAGE || _Next.session != SocketToSession(sock))
            {
                Utilities.Error("VCR missmatch");
            }

            var ret = Host.VcrReader.ReadInt32();

            ReadNext();

            return(ret != 0);
        }
Beispiel #20
0
        public Int32 SendMessage(qsocket_t sock, MessageWriter data)
        {
            if (Host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_SENDMESSAGE || _Next.session != SocketToSession(sock))
            {
                Utilities.Error("VCR missmatch");
            }

            var ret = Host.VcrReader.ReadInt32();

            ReadNext();

            return(ret);
        }
Beispiel #21
0
        private qsocket_t SearchActiveSockets(String cmdAddr)
        {
            qsocket_t sock = null;

            foreach (var s in Host.Network.ActiveSockets)
            {
                if (Utilities.SameText(s.address, cmdAddr))
                {
                    sock = s;
                    break;
                }
            }
            return(sock);
        }
Beispiel #22
0
        /// <summary>
        /// NET_CheckNewConnections
        /// </summary>
        /// <returns></returns>
        public static qsocket_t CheckNewConnections()
        {
            SetNetTime();

            for (_DriverLevel = 0; _DriverLevel < _Drivers.Length; _DriverLevel++)
            {
                if (!_Drivers[_DriverLevel].IsInitialized)
                {
                    continue;
                }

                if (_DriverLevel > 0 && !_IsListening)
                {
                    continue;
                }

                qsocket_t ret = Net.Driver.CheckNewConnections();
                if (ret != null)
                {
                    if (_IsRecording)
                    {
                        _VcrConnect.time    = Host.Time;
                        _VcrConnect.op      = VcrOp.VCR_OP_CONNECT;
                        _VcrConnect.session = 1; // (long)ret; // Uze: todo: make it work on 64bit systems
                        byte[] buf = Sys.StructureToBytes(ref _VcrConnect);
                        Host.VcrWriter.Write(buf, 0, buf.Length);
                        buf = Encoding.ASCII.GetBytes(ret.address);
                        int count = Math.Min(buf.Length, NET_NAMELEN);
                        int extra = NET_NAMELEN - count;
                        Host.VcrWriter.Write(buf, 0, count);
                        for (int i = 0; i < extra; i++)
                        {
                            Host.VcrWriter.Write((byte)0);
                        }
                    }
                    return(ret);
                }
            }

            if (_IsRecording)
            {
                _VcrConnect.time    = Host.Time;
                _VcrConnect.op      = VcrOp.VCR_OP_CONNECT;
                _VcrConnect.session = 0;
                byte[] buf = Sys.StructureToBytes(ref _VcrConnect);
                Host.VcrWriter.Write(buf, 0, buf.Length);
            }

            return(null);
        }
Beispiel #23
0
        /// <summary>
        /// Datagram_Connect
        /// </summary>
        public qsocket_t Connect(string host)
        {
            qsocket_t ret = null;

            for (net.LanDriverLevel = 0; net.LanDriverLevel < net.LanDrivers.Length; net.LanDriverLevel++)
            {
                if (net.LanDrivers[net.LanDriverLevel].IsInitialized)
                {
                    ret = InternalConnect(host);
                    if (ret != null)
                    {
                        break;
                    }
                }
            }
            return(ret);
        }
Beispiel #24
0
        /// <summary>
        /// Datagram_CheckNewConnections
        /// </summary>
        public qsocket_t CheckNewConnections()
        {
            qsocket_t ret = null;

            for (net.LanDriverLevel = 0; net.LanDriverLevel < net.LanDrivers.Length; net.LanDriverLevel++)
            {
                if (net.LanDriver.IsInitialized)
                {
                    ret = InternalCheckNewConnections();
                    if (ret != null)
                    {
                        break;
                    }
                }
            }
            return(ret);
        }
Beispiel #25
0
        /// <summary>
        /// Datagram_CheckNewConnections
        /// </summary>
        public qsocket_t CheckNewConnections( )
        {
            qsocket_t ret = null;

            for (Host.Network.LanDriverLevel = 0; Host.Network.LanDriverLevel < Host.Network.LanDrivers.Length; Host.Network.LanDriverLevel++)
            {
                if (Host.Network.LanDriver.IsInitialised)
                {
                    ret = InternalCheckNewConnections( );
                    if (ret != null)
                    {
                        break;
                    }
                }
            }
            return(ret);
        }
Beispiel #26
0
        /// <summary>
        /// Datagram_Connect
        /// </summary>
        public qsocket_t Connect(String host)
        {
            qsocket_t ret = null;

            for (Host.Network.LanDriverLevel = 0; Host.Network.LanDriverLevel < Host.Network.LanDrivers.Length; Host.Network.LanDriverLevel++)
            {
                if (Host.Network.LanDrivers[Host.Network.LanDriverLevel].IsInitialised)
                {
                    ret = InternalConnect(host);
                    if (ret != null)
                    {
                        break;
                    }
                }
            }
            return(ret);
        }
Beispiel #27
0
        public void Close(qsocket_t sock)
        {
            if (sock.driverdata != null)
            {
                ((qsocket_t)sock.driverdata).driverdata = null;
            }

            sock.ClearBuffers();
            sock.canSend = true;
            if (sock == _Client)
            {
                _Client = null;
            }
            else
            {
                _Server = null;
            }
        }
Beispiel #28
0
        private void PrintStatsForSocket(CommandMessage msg)
        {
            qsocket_t sock    = null;
            var       cmdAddr = msg.Parameters[0];

            sock = SearchActiveSockets(cmdAddr);

            if (sock == null)
            {
                sock = SearchFreeSockets(cmdAddr);
            }

            if (sock == null)
            {
                return;
            }

            PrintStats(sock);
        }
Beispiel #29
0
        /// <summary>
        /// NET_Close
        /// </summary>
        public static void Close(qsocket_t sock)
        {
            if (sock == null)
            {
                return;
            }

            if (sock.disconnected)
            {
                return;
            }

            SetNetTime();

            // call the driver_Close function
            _Drivers[sock.driver].Close(sock);

            FreeSocket(sock);
        }
Beispiel #30
0
 public void Clear()
 {
     this.active        = false;
     this.spawned       = false;
     this.dropasap      = false;
     this.privileged    = false;
     this.sendsignon    = false;
     this.last_message  = 0;
     this.netconnection = null;
     this.cmd.Clear();
     this.wishdir = Vector3.Zero;
     this.message.Clear();
     this.edict  = null;
     this.name   = null;
     this.colors = 0;
     Array.Clear(this.ping_times, 0, this.ping_times.Length);
     this.num_pings = 0;
     Array.Clear(this.spawn_parms, 0, this.spawn_parms.Length);
     this.old_frags = 0;
 }
Beispiel #31
0
        /// <summary>
        /// SV_ConnectClient
        /// Initializes a client_t for a new net connection.  This will only be called
        /// once for a player each game, not once for each level change.
        /// </summary>
        private static void ConnectClient(int clientnum)
        {
            client_t client = svs.clients[clientnum];

            Con.DPrint("Client {0} connected\n", client.netconnection.address);

            int     edictnum = clientnum + 1;
            edict_t ent      = EdictNum(edictnum);

            // set up the client_t
            qsocket_t netconnection = client.netconnection;

            float[] spawn_parms = new float[NUM_SPAWN_PARMS];
            if (sv.loadgame)
            {
                Array.Copy(client.spawn_parms, spawn_parms, spawn_parms.Length);
            }

            client.Clear();
            client.netconnection         = netconnection;
            client.name                  = "unconnected";
            client.active                = true;
            client.spawned               = false;
            client.edict                 = ent;
            client.message.AllowOverflow = true; // we can catch it
            client.privileged            = false;

            if (sv.loadgame)
            {
                Array.Copy(spawn_parms, client.spawn_parms, spawn_parms.Length);
            }
            else
            {
                // call the progs to get default spawn parms for the new client
                progs.Execute(progs.GlobalStruct.SetNewParms);

                AssignGlobalSpawnparams(client);
            }

            SendServerInfo(client);
        }
Beispiel #32
0
        public qsocket_t Connect(string host)
        {
            if (host != "local")
            {
                return(null);
            }

            _LocalConnectPending = true;

            if (_Client == null)
            {
                _Client = Net.NewSocket();
                if (_Client == null)
                {
                    Con.Print("Loop_Connect: no qsocket available\n");
                    return(null);
                }
                _Client.address = "localhost";
            }
            _Client.ClearBuffers();
            _Client.canSend = true;

            if (_Server == null)
            {
                _Server = Net.NewSocket();
                if (_Server == null)
                {
                    Con.Print("Loop_Connect: no qsocket available\n");
                    return(null);
                }
                _Server.address = "LOCAL";
            }
            _Server.ClearBuffers();
            _Server.canSend = true;

            _Client.driverdata = _Server;
            _Server.driverdata = _Client;

            return(_Client);
        }
Beispiel #33
0
        /// <summary>
        /// NET_NewQSocket
        /// Called by drivers when a new communications endpoint is required
        /// The sequence and buffer fields will be filled in properly
        /// </summary>
        public static qsocket_t NewSocket()
        {
            if (_FreeSockets.Count == 0)
            {
                return(null);
            }

            if (Net.ActiveConnections >= Server.svs.maxclients)
            {
                return(null);
            }

            // get one from free list
            int       i    = _FreeSockets.Count - 1;
            qsocket_t sock = _FreeSockets[i];

            _FreeSockets.RemoveAt(i);

            // add it to active list
            _ActiveSockets.Add(sock);

            sock.disconnected              = false;
            sock.connecttime               = _Time;
            sock.address                   = "UNSET ADDRESS";
            sock.driver                    = _DriverLevel;
            sock.socket                    = null;
            sock.driverdata                = null;
            sock.canSend                   = true;
            sock.sendNext                  = false;
            sock.lastMessageTime           = _Time;
            sock.ackSequence               = 0;
            sock.sendSequence              = 0;
            sock.unreliableSendSequence    = 0;
            sock.sendMessageLength         = 0;
            sock.receiveSequence           = 0;
            sock.unreliableReceiveSequence = 0;
            sock.receiveMessageLength      = 0;

            return(sock);
        }
Beispiel #34
0
        public int GetMessage(qsocket_t sock)
        {
            if (Host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_GETMESSAGE || _Next.session != SocketToSession(sock))
                Sys.Error("VCR missmatch");

            int ret = Host.VcrReader.ReadInt32();
            if (ret != 1)
            {
                ReadNext();
                return ret;
            }

            int length = Host.VcrReader.ReadInt32();
            Net.Message.FillFrom(Host.VcrReader.BaseStream, length);

            ReadNext();

            return 1;
        }
Beispiel #35
0
        public int SendMessage(qsocket_t sock, MsgWriter data)
        {
            if (Host.Time != _Next.time || _Next.op != VcrOp.VCR_OP_SENDMESSAGE || _Next.session != SocketToSession(sock))
                Sys.Error("VCR missmatch");

            int ret = Host.VcrReader.ReadInt32();

            ReadNext();

            return ret;
        }
Beispiel #36
0
 public long SocketToSession(qsocket_t sock)
 {
     return (long)sock.driverdata;
 }
Beispiel #37
0
 public int SendUnreliableMessage(qsocket_t sock, MsgWriter data)
 {
     throw new NotImplementedException();
 }
Beispiel #38
0
        public int GetMessage(qsocket_t sock)
        {
            if (sock.receiveMessageLength == 0)
                return 0;

            int ret = sock.receiveMessage[0];
            int length = sock.receiveMessage[1] + (sock.receiveMessage[2] << 8);

            // alignment byte skipped here
            Net.Message.Clear();
            Net.Message.FillFrom(sock.receiveMessage, 4, length);

            length = IntAlign(length + 4);
            sock.receiveMessageLength -= length;

            if (sock.receiveMessageLength > 0)
                Array.Copy(sock.receiveMessage, length, sock.receiveMessage, 0, sock.receiveMessageLength);

            if (sock.driverdata != null && ret == 1)
                ((qsocket_t)sock.driverdata).canSend = true;

            return ret;
        }
Beispiel #39
0
        public int SendUnreliableMessage(qsocket_t sock, MsgWriter data)
        {
            if (sock.driverdata == null)
                return -1;

            qsocket_t sock2 = (qsocket_t)sock.driverdata;

            if ((sock2.receiveMessageLength + data.Length + sizeof(byte) + sizeof(short)) > Net.NET_MAXMESSAGE)
                return 0;

            int offset = sock2.receiveMessageLength;

            // message type
            sock2.receiveMessage[offset++] = 2;

            // length
            sock2.receiveMessage[offset++] = (byte)(data.Length & 0xff);
            sock2.receiveMessage[offset++] = (byte)(data.Length >> 8);

            // align
            offset++;

            // message
            Buffer.BlockCopy(data.Data, 0, sock2.receiveMessage, offset, data.Length);
            sock2.receiveMessageLength = IntAlign(sock2.receiveMessageLength + data.Length + 4);

            return 1;
        }
Beispiel #40
0
        public qsocket_t Connect(string host)
        {
            if (host != "local")
                return null;

            _LocalConnectPending = true;

            if (_Client == null)
            {
                _Client = Net.NewSocket();
                if (_Client == null)
                {
                    Con.Print("Loop_Connect: no qsocket available\n");
                    return null;
                }
                _Client.address = "localhost";
            }
            _Client.ClearBuffers();
            _Client.canSend = true;

            if (_Server == null)
            {
                _Server = Net.NewSocket();
                if (_Server == null)
                {
                    Con.Print("Loop_Connect: no qsocket available\n");
                    return null;
                }
                _Server.address = "LOCAL";
            }
            _Server.ClearBuffers();
            _Server.canSend = true;

            _Client.driverdata = _Server;
            _Server.driverdata = _Client;

            return _Client;
        }
Beispiel #41
0
 /// <summary>
 /// Datagram_Close
 /// </summary>
 public void Close(qsocket_t sock)
 {
     sock.LanDriver.CloseSocket(sock.socket);
 }
Beispiel #42
0
        public int GetMessage(qsocket_t sock)
        {
            if (!sock.canSend)
                if ((Net.Time - sock.lastSendTime) > 1.0)
                    ReSendMessage(sock);

            int ret = 0;
            EndPoint readaddr = new IPEndPoint(IPAddress.Any, 0);
            while (true)
            {
                int length = sock.Read(_PacketBuffer, Net.NET_DATAGRAMSIZE, ref readaddr);
                if (length == 0)
                    break;

                if (length == -1)
                {
                    Con.Print("Read error\n");
                    return -1;
                }

                if (sock.LanDriver.AddrCompare(readaddr, sock.addr) != 0)
                {
            #if DEBUG
                    Con.DPrint("Forged packet received\n");
                    Con.DPrint("Expected: {0}\n", StrAddr(sock.addr));
                    Con.DPrint("Received: {0}\n", StrAddr(readaddr));
            #endif
                    continue;
                }

                if (length < Net.NET_HEADERSIZE)
                {
                    shortPacketCount++;
                    continue;
                }

                PacketHeader header = Sys.BytesToStructure<PacketHeader>(_PacketBuffer, 0);

                length = Common.BigLong(header.length);
                int flags = length & (~NetFlags.NETFLAG_LENGTH_MASK);
                length &= NetFlags.NETFLAG_LENGTH_MASK;

                if ((flags & NetFlags.NETFLAG_CTL) != 0)
                    continue;

                uint sequence = (uint)Common.BigLong(header.sequence);
                packetsReceived++;

                if ((flags & NetFlags.NETFLAG_UNRELIABLE) != 0)
                {
                    if (sequence < sock.unreliableReceiveSequence)
                    {
                        Con.DPrint("Got a stale datagram\n");
                        ret = 0;
                        break;
                    }
                    if (sequence != sock.unreliableReceiveSequence)
                    {
                        int count = (int)(sequence - sock.unreliableReceiveSequence);
                        droppedDatagrams += count;
                        Con.DPrint("Dropped {0} datagram(s)\n", count);
                    }
                    sock.unreliableReceiveSequence = sequence + 1;

                    length -= Net.NET_HEADERSIZE;

                    Net.Message.FillFrom(_PacketBuffer, PacketHeader.SizeInBytes, length);

                    ret = 2;
                    break;
                }

                if ((flags & NetFlags.NETFLAG_ACK) != 0)
                {
                    if (sequence != (sock.sendSequence - 1))
                    {
                        Con.DPrint("Stale ACK received\n");
                        continue;
                    }
                    if (sequence == sock.ackSequence)
                    {
                        sock.ackSequence++;
                        if (sock.ackSequence != sock.sendSequence)
                            Con.DPrint("ack sequencing error\n");
                    }
                    else
                    {
                        Con.DPrint("Duplicate ACK received\n");
                        continue;
                    }
                    sock.sendMessageLength -= QDef.MAX_DATAGRAM;
                    if (sock.sendMessageLength > 0)
                    {
                        Buffer.BlockCopy(sock.sendMessage, QDef.MAX_DATAGRAM, sock.sendMessage, 0, sock.sendMessageLength);
                        sock.sendNext = true;
                    }
                    else
                    {
                        sock.sendMessageLength = 0;
                        sock.canSend = true;
                    }
                    continue;
                }

                if ((flags & NetFlags.NETFLAG_DATA) != 0)
                {
                    header.length = Common.BigLong(Net.NET_HEADERSIZE | NetFlags.NETFLAG_ACK);
                    header.sequence = Common.BigLong((int)sequence);

                    Sys.StructureToBytes(ref header, _PacketBuffer, 0);
                    sock.Write(_PacketBuffer, Net.NET_HEADERSIZE, readaddr);

                    if (sequence != sock.receiveSequence)
                    {
                        receivedDuplicateCount++;
                        continue;
                    }
                    sock.receiveSequence++;

                    length -= Net.NET_HEADERSIZE;

                    if ((flags & NetFlags.NETFLAG_EOM) != 0)
                    {
                        Net.Message.Clear();
                        Net.Message.FillFrom(sock.receiveMessage, 0, sock.receiveMessageLength);
                        Net.Message.AppendFrom(_PacketBuffer, PacketHeader.SizeInBytes, length);
                        sock.receiveMessageLength = 0;

                        ret = 1;
                        break;
                    }

                    Buffer.BlockCopy(_PacketBuffer, PacketHeader.SizeInBytes, sock.receiveMessage, sock.receiveMessageLength, length);
                    sock.receiveMessageLength += length;
                    continue;
                }
            }

            if (sock.sendNext)
                SendMessageNext(sock);

            return ret;
        }
Beispiel #43
0
 public bool CanSendUnreliableMessage(qsocket_t sock)
 {
     return true;
 }
Beispiel #44
0
 public bool CanSendMessage(qsocket_t sock)
 {
     if (sock.driverdata == null)
         return false;
     return sock.canSend;
 }
Beispiel #45
0
        /// <summary>
        /// NET_SendUnreliableMessage
        /// returns 0 if the message connot be delivered reliably, but the connection
        ///		is still considered valid
        /// returns 1 if the message was sent properly
        /// returns -1 if the connection died
        /// </summary>
        public static int SendUnreliableMessage(qsocket_t sock, MsgWriter data)
        {
            if (sock == null)
                return -1;

            if (sock.disconnected)
            {
                Con.Print("NET_SendMessage: disconnected socket\n");
                return -1;
            }

            SetNetTime();

            int r = _Drivers[sock.driver].SendUnreliableMessage(sock, data);
            if (r == 1 && sock.driver != 0)
                _UnreliableMessagesSent++;

            if (_IsRecording)
            {
                _VcrSendMessage.time = Host.Time;
                _VcrSendMessage.op = VcrOp.VCR_OP_SENDMESSAGE;
                _VcrSendMessage.session = 1;// (long)sock; Uze todo: ???????
                _VcrSendMessage.ret = r;
                byte[] buf = Sys.StructureToBytes(ref _VcrSendMessage);
                Host.VcrWriter.Write(buf);
            }

            return r;
        }
Beispiel #46
0
 public void Close(qsocket_t sock)
 {
     // nothing to do
 }
Beispiel #47
0
        /// <summary>
        /// NET_GetMessage
        /// returns data in net_message sizebuf
        /// returns 0 if no data is waiting
        /// returns 1 if a message was received
        /// returns 2 if an unreliable message was received
        /// returns -1 if the connection died
        /// </summary>
        public static int GetMessage(qsocket_t sock)
        {
            //int ret;

            if (sock == null)
                return -1;

            if (sock.disconnected)
            {
                Con.Print("NET_GetMessage: disconnected socket\n");
                return -1;
            }

            SetNetTime();

            int ret = _Drivers[sock.driver].GetMessage(sock);

            // see if this connection has timed out
            if (ret == 0 && sock.driver != 0)
            {
                if (_Time - sock.lastMessageTime > _MessageTimeout.Value)
                {
                    Close(sock);
                    return -1;
                }
            }

            if (ret > 0)
            {
                if (sock.driver != 0)
                {
                    sock.lastMessageTime = _Time;
                    if (ret == 1)
                        _MessagesReceived++;
                    else if (ret == 2)
                        _UnreliableMessagesReceived++;
                }

                if (_IsRecording)
                {
                    _VcrGetMessage.time = Host.Time;
                    _VcrGetMessage.op = VcrOp.VCR_OP_GETMESSAGE;
                    _VcrGetMessage.session = 1;// (long)sock; Uze todo: write somethisng meaningful
                    _VcrGetMessage.ret = ret;
                    byte[] buf = Sys.StructureToBytes(ref _VcrGetMessage);
                    Host.VcrWriter.Write(buf, 0, buf.Length);
                    Host.VcrWriter.Write(Net.Message.Length);
                    Host.VcrWriter.Write(Net.Message.Data, 0, Net.Message.Length);
                }
            }
            else
            {
                if (_IsRecording)
                {
                    _VcrGetMessage.time = Host.Time;
                    _VcrGetMessage.op = VcrOp.VCR_OP_GETMESSAGE;
                    _VcrGetMessage.session = 1; // (long)sock; Uze todo: fix this
                    _VcrGetMessage.ret = ret;
                    byte[] buf = Sys.StructureToBytes(ref _VcrGetMessage);
                    Host.VcrWriter.Write(buf, 0, buf.Length);
                }
            }

            return ret;
        }
Beispiel #48
0
        public int SendMessage(qsocket_t sock, MsgWriter data)
        {
            if (sock.driverdata == null)
                return -1;

            qsocket_t sock2 = (qsocket_t)sock.driverdata;

            if ((sock2.receiveMessageLength + data.Length + 4) > Net.NET_MAXMESSAGE)
                Sys.Error("Loop_SendMessage: overflow\n");

            // message type
            int offset = sock2.receiveMessageLength;
            sock2.receiveMessage[offset++] = 1;

            // length
            sock2.receiveMessage[offset++] = (byte)(data.Length & 0xff);
            sock2.receiveMessage[offset++] = (byte)(data.Length >> 8);

            // align
            offset++;

            // message
            Buffer.BlockCopy(data.Data, 0, sock2.receiveMessage, offset, data.Length);
            sock2.receiveMessageLength = IntAlign(sock2.receiveMessageLength + data.Length + 4);

            sock.canSend = false;
            return 1;
        }
Beispiel #49
0
        /// <summary>
        /// NET_Close
        /// </summary>
        public static void Close(qsocket_t sock)
        {
            if (sock == null)
                return;

            if (sock.disconnected)
                return;

            SetNetTime();

            // call the driver_Close function
            _Drivers[sock.driver].Close(sock);

            FreeSocket(sock);
        }
Beispiel #50
0
        /// <summary>
        /// NET_FreeQSocket
        /// </summary>
        public static void FreeSocket(qsocket_t sock)
        {
            // remove it from active list
            if (!_ActiveSockets.Remove(sock))
                Sys.Error("NET_FreeQSocket: not active\n");

            // add it to free list
            _FreeSockets.Add(sock);
            sock.disconnected = true;
        }
Beispiel #51
0
 public void Clear()
 {
     this.active = false;
     this.spawned = false;
     this.dropasap = false;
     this.privileged = false;
     this.sendsignon = false;
     this.last_message = 0;
     this.netconnection = null;
     this.cmd.Clear();
     this.wishdir = Vector3.Zero;
     this.message.Clear();
     this.edict = null;
     this.name = null;
     this.colors = 0;
     Array.Clear(this.ping_times, 0, this.ping_times.Length);
     this.num_pings = 0;
     Array.Clear(this.spawn_parms, 0, this.spawn_parms.Length);
     this.old_frags = 0;
 }
Beispiel #52
0
        /// <summary>
        /// NET_CanSendMessage
        /// Returns true or false if the given qsocket can currently accept a
        /// message to be transmitted.
        /// </summary>
        public static bool CanSendMessage(qsocket_t sock)
        {
            if (sock == null)
                return false;

            if (sock.disconnected)
                return false;

            SetNetTime();

            bool r = _Drivers[sock.driver].CanSendMessage(sock);

            if (_IsRecording)
            {
                _VcrSendMessage.time = Host.Time;
                _VcrSendMessage.op = VcrOp.VCR_OP_CANSENDMESSAGE;
                _VcrSendMessage.session = 1; // (long)sock; Uze: todo: do something?
                _VcrSendMessage.ret = r ? 1 : 0;
                byte[] buf = Sys.StructureToBytes(ref _VcrSendMessage);
                Host.VcrWriter.Write(buf, 0, buf.Length);
            }

            return r;
        }